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OnTime
ModCC0-1.0

OnTime

Create custom timers with command execution capabilities. Perfect for minigames, events, or automated server tasks.

104
Downloads
1
Followers
2 months ago
Updated
📦
10
Versions
managementminigameutilityfabricforgeneoforge
Download Latestv1.2.1View on Modrinth

📖About OnTime

OnTime

OnTime mod allows you to create custom timers with command execution capabilities. Perfect for minigames, events, or automated server tasks.

Features

  • Multiple Timers: Create and manage multiple named timers
  • Count Up & Countdown: Support for both counting modes
  • On-Screen Display: Real-time timer display at the top of the screen with color coding
  • Command Execution: Execute any command when a timer completes
  • Persistent Storage: Timers are saved and restored across server restarts
  • Client Synchronization: Smooth interpolation and proper sync even with variable TPS
  • Sound Feedback: Optional tick sounds (can be toggled per timer)
  • Personal Visibility: Each player can hide/show the timer display
  • Server Management: Auto-pause on shutdown, auto-resume on startup
  • Configurable: Extensive configuration options for permissions, limits, and colors

Commands

All commands require operator permission level 2 by default (configurable).

Basic Commands

  • /timer create <name> <hours> <minutes> <seconds> [countUp]

    • Create a new timer (default is countdown)
    • Example: /timer create speedrun 0 30 0 true (30-minute count-up timer)
  • /timer start <name>

    • Start or resume a timer
  • /timer pause

    • Pause the currently running timer
  • /timer stop

    • Stop and reset the current timer to its default value
  • /timer reset [name]

    • Reset a timer to its default value without stopping it
    • Without name: resets the active timer
    • With name: resets the specified timer
  • /timer remove <name>

    • Delete a timer permanently

Time Management

  • /timer set <name> <hours> <minutes> <seconds>

    • Set a timer to a specific time
  • /timer add <name> <hours> <minutes> <seconds>

    • Add time to an existing timer

Display & Sound

  • /timer hide [targets]

    • Toggle timer visibility for yourself or specified players
    • Examples:
      • /timer hide - Toggle for yourself
      • /timer hide @a - Toggle for all players
      • /timer hide @p - Toggle for nearest player
      • /timer hide PlayerName - Toggle for specific player
  • /timer silent

    • Toggle tick sounds for the active timer

Information

  • /timer list
    • Display all timers with their status

Configuration

Configuration file is located at config/ontime/config.json and is automatically created on first run.

Default Configuration

{
  "requiredPermissionLevel": 2,
  "maxTimerSeconds": 86400,
  "colorHigh": "#FFFFFF",
  "colorMid": "#FFFF00",
  "colorLow": "#FF0000",
  "thresholdMid": 30,
  "thresholdLow": 10
}

Configuration Options

  • requiredPermissionLevel (0-4): Permission level required to use /timer commands

    • 0: All players
    • 1: Moderators (bypass spawn protection)
    • 2: Game masters (default, can use cheats)
    • 3: Administrators (can manage server)
    • 4: Owners (can use /stop)
  • maxTimerSeconds (integer): Maximum allowed timer duration in seconds

    • Default: 86400 (24 hours)
  • colorHigh (hex color): Color for timer when above mid threshold

    • Default: #FFFFFF (white)
  • colorMid (hex color): Color for timer between low and mid thresholds

    • Default: #FFFF00 (yellow)
  • colorLow (hex color): Color for timer below low threshold

    • Default: #FF0000 (red)
  • thresholdMid (0-100): Percentage threshold for mid color

    • Default: 30
  • thresholdLow (0-100): Percentage threshold for low color

    • Default: 10

Color System

The timer display changes color based on remaining time percentage:

  • Countdown timers: 100% (start) → 0% (end)
  • Count-up timers: 100% (start) → 0% (end, approaching limit)

Color transitions:

  • Above 30%: White
  • 10-30%: Yellow (warning)
  • Below 10%: Red (critical)

Timer Data Storage

Timers are stored in config/ontime/timers.json with the following information:

  • Timer name and configuration
  • Current tick count
  • Target duration
  • Running state
  • Command to execute (if configured)
  • Silent mode setting
  • Auto-resume flag for server restarts

Player preferences (timer visibility) are stored in config/ontime/player_preferences.json.

Advanced Features

Command Execution

You can manually edit config/ontime/timers.json to add a command that executes when the timer completes:

{
  "timers": [
    {
      "name": "event",
      "command": "say The event has started!",
      ...
    }
  ]
}

The command is executed with permission level 4 (server console level).

Auto-Resume on Restart

When a timer is running and the server shuts down:

  1. The timer is automatically paused
  2. Current state is saved
  3. On server restart, the timer auto-resumes from where it left off

This ensures no time is lost during planned maintenance or crashes.

Localization

OnTime includes translations for:

  • English (en_us)
  • Spanish (es_ar) (es_es) (es_mx)

License

This mod is available under the CC0 license.

Credits

Created by MateoF24

👥 Team & Contributors

MateoF024
MateoF024Owner

⚙️ Compatibility

Environment
✅ Client & Server
Loaders
fabricforgeneoforge
Minecraft Versions
1.20.1

🔗 Links

Modrinth Page