This mod adds full compatibility between SimpleClouds’ shader renderer and Oculus’ shader system, ensuring both work together seamlessly.
This project will introduce a compatibility bridge between Oculus and SimpleClouds shader systems.
Only shaders that I explicitly adapt will function with it. You will not be able to use arbitrary shaders.
Absolutely.
Possibly. To add compatibility, both conditions must be met:
This means shaders like SEUS cannot be supported.
Yes and no.
The mod applies Mixins to Oculus at runtime to create the compatibility layer, but no Oculus code is bundled or redistributed.
You still need to install Oculus separately for this mod to work.