NoHurtFlash
Disables the default red hurt flash overlay for all entities, and replaces it with a glowing outline when an entity is hurt.
📖About NoHurtFlash
Tired of the blinding red hurt flash every time a mob takes damage, especially when using shaders? NoHurtFlash disables the default red overlay and replaces it with a sleek, customizable glow effect — making hurt entities easier to see without ruining the look of your mobs.
❌ Disables the default red hurt flash overlay for all entities
✨ Adds a glowing outline when an entity is hurt (customizable) / (optional)
✔️ Works with vanilla and modded mobs, including GeckoLib-based entities
💡 Lightweight, client-side only — safe for any server!
Easily change the glow color with the command /nohurtflash picker
🛠 Compatibility
✅ Forge 1.20.1
✅ Compatible with GeckoLib 4.8.2+
✅ Tested with Alex’s Mobs and many other common mods
Developed by Tinnyman
https://github.com/T1nnyman/NoHurtFlash
Due to limitations of the vanilla glow effect you may come across instances where entities are visible through blocks! (I tried my best to hide this with a view pass)