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Nick Hider
ModAGPL-3.0-only

Nick Hider

Hide your & your friends' nicknames, skins and capes.

60
Downloads
2
Followers
5 months ago
Updated
📦
30
Versions
utilityfabricforgeneoforge
Download Latestvmc1.21.1-0.2.0-neoforgeView on Modrinth

📖About Nick Hider

Nick Hider

Client-side privacy masking for Minecraft player names, skins, capes and UUIDs.

Nick Hider icon

Minecraft Loaders License

What This Mod Does

Nick Hider masks player identity details in common vanilla client rendering and text paths.

  • Local player: replace your shown name, skin, and cape.
  • Other players: replace names with a template and swap skins/capes from configured source accounts.
  • Global switch: instantly enable or disable all masking behavior.

Quick Start Tutorial

  1. Download the jar for your exact Minecraft + loader combination.
  2. Put the jar in your Minecraft mods folder.
  3. Launch the game and open settings from Mod Menu (Fabric + Mod Menu), Mod List (Forge/NeoForge), keybind Open Nick Hider Settings (default unbound), or command /nickhider.
  4. First-time setup suggestion: enable Hide Local Name, Hide Local Skin, and Hide Local Cape, then set Local Replacement Name to a neutral alias.
  5. Join a world/server and verify your own name and skin/cape are masked; enable Hide Other Names/Skins/Capes if you also want to mask other players.
  6. After config save/reload, Nick Hider automatically refreshes skin/cape sources in the background.

Features At A Glance

Area Behavior
Local name Replaces your local displayed name
Local skin Replaces your local rendered skin
Local cape Replaces your local cape and cape-based elytra texture
Other names Template-based replacement with [ID] token support
Other skins/capes Shared configured source usernames
External fallback Optional mineskin.eu + api.capes.dev (default: off)
Runtime toggle Global Enable Nick Hider on/off switch
Open config Keybind + /nickhider command

Compatibility

  • Supported Minecraft versions: 1.20.1 and 1.21.1
  • Loader support policy:
    • 1.20.1: Fabric, Forge
    • 1.21.1: Fabric, NeoForge

Short matrix:

  • 1.20.1: Fabric, Forge
  • 1.21.1: Fabric, NeoForge

Configuration

Toggle Controls

  • Hide local: name, skin, cape
  • Hide others: names, skins, capes
  • Global master toggle: Enable Nick Hider
  • Optional switch: Enable External Skin/Cape Fallbacks (default: off)

Replacement Inputs

  • Local replacement name
  • Local skin source username
  • Local cape source username
  • Other players name template
  • Other players skin source username
  • Other players cape source username

Validation and Fallbacks

  • Replacement usernames must be empty or match [A-Za-z0-9_]{3,16}.
  • Local replacement name must match [A-Za-z0-9_]{3,16}.
  • If cape masking is enabled but no valid cape source resolves, cape rendering is hidden instead of showing the original cape.
  • External fallbacks are queried only after official skin/cape lookups fail.
  • Saving or reloading config clears runtime cache and starts an automatic source prefetch.

Diagnostics Logs

  • Skin/cape runtime diagnostics use stable NH-* codes (for example NH-SKIN-FETCH, NH-SKIN-RECOVERED, NH-HOOK-FAIL).
  • Repeated identical failures are throttled per source user to avoid console spam.
  • Hook failures log the first incident as warning, and subsequent repeats as debug.

Known Limits

Nick Hider is aggressive on vanilla client paths, but masking is still best-effort. Third-party mods or custom render/UI pipelines can display unmasked data outside covered paths.

License

Licensed under the GNU Affero General Public License v3.0 (AGPLv3).
See LICENSE.

Maintainer and Links

  • Author: przxmus
  • Source: GitHub Repository
  • Issues: GitHub Issues

👥 Team & Contributors

przxmus
przxmusOwner

⚙️ Compatibility

Environment
💻 Client-side
Loaders
fabricforgeneoforge
Minecraft Versions
1.21.1

🔗 Links

Modrinth Page