Nice Name Tags
ModGPL-3.0-or-later

Nice Name Tags

Change entity behavior with name tags - make mobs silent, keep them as babies, change villager types, and more.

173
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1
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3 months ago
Updated
📦
4
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📖About Nice Name Tags

📖 Description

Nice Name Tags lets you rename mobs to change parts of how they look and behave.

Just rename a Name Tag in an Anvil using one of the supported texts and use it on the entity you want to change. To make things easier, there’s also a Custom Options button in the Pause Menu that shows all available texts and lets you copy them straight to your clipboard.

📋 Features

Mute Entity Silences an Entity so that it cannot make a sound.

Accepted Texts: "Silent", "silent", "Mute", "mute" Unmute Entity Unsilences an Entity so that it can make a sound.

Accepted Texts: "Unsilent", "unsilent", "Unmute", "unmute" Change to/Keep Baby Changing and locking the age of the Entity as a baby.

Accepted Texts: "Baby", "baby", "AgeLock", "Age Lock", "agelock", "age lock" Can grow up Removes the age lock from an Entity allowing it to grow up again.

Accepted Texts: "Remove Baby", "RemoveBaby", "remove baby", "removebaby" No Collision The affected Entity no longer collides with other Entities.

Accepted Texts: "No Collision", "NoCollision", "no collision", "nocollision" Collision The affected Entity can collide with other Entities again.

Accepted Texts: "Collision", "collision" On Fire Set the affected Entity on fire (only visually).

Accepted Texts: "On Fire", "on fire", "OnFire", "onfire" No Fire Removes the visual fire from the affected entity.

Accepted Texts: "No Fire", "no fire", "NoFire", "nofire" Stop Zombification The affected entity can no longer zombify. Zoglins, Piglins & Piglin Brutes only.

Accepted Texts: "No Zombie", "no zombie", "NoZombie", "nozombie" Start Zombification The affected entity can zombify again. Zoglins, Piglins & Piglin Brutes only.

Accepted Texts: "Zombie", "zombie" Villager Type Changes the current type of a Villager.

Accepted Texts: "Desert", "desert", "Jungle", "jungle", "Plains", "plains", "Savanna", "savanna", "Snow", "snow", "Swamp", "swamp", "Taiga", "taiga" Clear Name Removes the Custom Name from an Entity.

Accepted Texts: "ClearName", "Clear Name", "clearname", "clear name", "RemoveName", "Remove Name", "removename", "remove name" Clear Modifications Removes all Name Tag modifications from the affected Entity.

Accepted Texts: "ClearAll", "Clear All", "clearall", "clear all", "RemoveAll", "Remove All", "removeall", "remove all"

✍️ Feedback, Questions & Suggestions

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