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Nice Name Tags
ModGPL-3.0-or-later

Nice Name Tags

Change entity behavior with name tags - make mobs silent, keep them as babies, change villager types, and more.

173
Downloads
1
Followers
4 months ago
Updated
📦
4
Versions
game-mechanicsmobsutilitydatapackfabricforgeneoforgequilt
Download Latestv1.1+modView on Modrinth

📖About Nice Name Tags

📖 Description

Nice Name Tags lets you rename mobs to change parts of how they look and behave.

Just rename a Name Tag in an Anvil using one of the supported texts and use it on the entity you want to change. To make things easier, there’s also a Custom Options button in the Pause Menu that shows all available texts and lets you copy them straight to your clipboard.

📋 Features

Mute Entity Silences an Entity so that it cannot make a sound.

Accepted Texts: "Silent", "silent", "Mute", "mute" Unmute Entity Unsilences an Entity so that it can make a sound.

Accepted Texts: "Unsilent", "unsilent", "Unmute", "unmute" Change to/Keep Baby Changing and locking the age of the Entity as a baby.

Accepted Texts: "Baby", "baby", "AgeLock", "Age Lock", "agelock", "age lock" Can grow up Removes the age lock from an Entity allowing it to grow up again.

Accepted Texts: "Remove Baby", "RemoveBaby", "remove baby", "removebaby" No Collision The affected Entity no longer collides with other Entities.

Accepted Texts: "No Collision", "NoCollision", "no collision", "nocollision" Collision The affected Entity can collide with other Entities again.

Accepted Texts: "Collision", "collision" On Fire Set the affected Entity on fire (only visually).

Accepted Texts: "On Fire", "on fire", "OnFire", "onfire" No Fire Removes the visual fire from the affected entity.

Accepted Texts: "No Fire", "no fire", "NoFire", "nofire" Stop Zombification The affected entity can no longer zombify. Zoglins, Piglins & Piglin Brutes only.

Accepted Texts: "No Zombie", "no zombie", "NoZombie", "nozombie" Start Zombification The affected entity can zombify again. Zoglins, Piglins & Piglin Brutes only.

Accepted Texts: "Zombie", "zombie" Villager Type Changes the current type of a Villager.

Accepted Texts: "Desert", "desert", "Jungle", "jungle", "Plains", "plains", "Savanna", "savanna", "Snow", "snow", "Swamp", "swamp", "Taiga", "taiga" Clear Name Removes the Custom Name from an Entity.

Accepted Texts: "ClearName", "Clear Name", "clearname", "clear name", "RemoveName", "Remove Name", "removename", "remove name" Clear Modifications Removes all Name Tag modifications from the affected Entity.

Accepted Texts: "ClearAll", "Clear All", "clearall", "clear all", "RemoveAll", "Remove All", "removeall", "remove all"

✍️ Feedback, Questions & Suggestions

We're here to help! If you happen to have questions, suggestions or just encountered a bug, then feel free to hop on our discord server to ask for help in our Data Pack Section. Click to join the server

🎮 Explorer's Eden SMP

Join A Realm Recrafted, our Minecraft SMP! Enjoy a world featuring all of our (actively maintained) data packs, as well as some exclusive ones. It’s completely free without any microtransactions. Come build, explore, and craft with us today!

Explorer's Eden

👥 Team & Contributors

No authors recorded.

⚙️ Compatibility

Environment
🖥️ Server-side
Loaders
datapackfabricforgeneoforgequilt
Minecraft Versions
1.21.11

🔗 Links

Modrinth Page