
ModLicenseRef-All-Rights-Reserved
New Big Trees
The trees will generate vanilla logs as trunk, and the chance of sapling dropping is 0.5%, whether jungle or orhers.
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📖About New Big Trees
The chance 1/16 means per 16 chunks generate 1 tree, etc.
The blocks may block the tree generation, so reality generation chance will be lower.
- The nb baobab tree (acacia logs) generated in savanna-like biome, chance is 1/16.
- The nb birch tree generated in birch forest-like biome, chance is 1/80.
- The nb cherry tree generated in moutain-like biome, chance is 1/16.
- The nb dark oak tree generated in dark forest biome, chance is 1/4.
- The nb jungle tree generated in jungle-like biome, chance is 1/16.
- The nb oak tree generated in forest-like biome, chance is 1/16.
- The nb redwood tree generated in taiga-like biome, chance is 1/16.
- The nb blue tree floating generated in soul sand vally and warped forest biome, chance is 1/8.
- The nb crimson tree floating generated in nether wastedland and crimson forest biome, chance is 1/8.
- The nb golden tree(Shroomlight trunk)floating generated in nether, chance is 1/16.
- The nb magnificent tree generated in swamp-like biome, chance is 1/16.
- The nb root tree generated in plain-like biome, chance is 1/16.
- The nb white tree generated in hill-like biome, chance is 1/16.
You can freely use the mod in modpacks.
You can also edit and build the souce code to fit your modpacks.
生成率1/16表示每16个区块生成一棵,以此类推。
由于方块阻挡,实际生成率会低于理论值。
- 牛逼猴面包树(金合欢原木)生成在热带草原(类)生物群系,生成率1/16.
- 牛逼桦树生成在桦木森林(类)生物群系,生成率1/16.
- 牛逼樱花树生成在山地(类)生物群系,生成率1/16.
- 牛逼黑树生成在黑暗森林生物群系,生成率1/4.
- 牛逼丛林生成在热带雨林(类)生物群系,生成率1/16.
- 牛逼橡树生成在森林(类)生物群系,生成率1/16.
- 牛逼红杉生成在针叶林(类)生物群系,生成率1/16.
- 牛逼蓝树浮空生成在灵魂沙峡谷和扭曲森林生物群系,生成率1/8.
- 牛逼绯红树浮空生成在下界荒地和绯红森林生物群系,生成率1/8.
- 牛逼金光树(菌光体树干)浮空生成在下界,生成率1/16.
- 牛逼宏树生成在沼泽(类)生物群系,生成率1/16.
- 牛逼根树生成在平原(类)生物群系,生成率1/16.
- 牛逼根树生成在丘陵(类)生物群系,生成率1/16.