MobXP
ModMIT

MobXP

Set custom amount for xp to be dropped by mobs when they are killed, includes Ender Dragon's first and subsequent kills. Also allows setting custom amounts for baby mob variants, and chickens that have jockeys

1.2K
Downloads
8
Followers
3 months ago
Updated
📦
11
Versions

📖About MobXP

Mob XP

This mod allows setting a custom amount of xp that mobs will drop when killed. This includes being able to change the amount of xp the Ender Dragon drops on the first kill and subsequent kills.

Vanilla Minecraft had different xp amounts for some baby mob variants (e.g. Zombie babies), and chickens that had jockeys. So this mod also allows setting custom amounts for any baby mob variant and chickens with jockeys if wanting to do so.

Permission

Uses the permission mobxp.manageXP (or if the user is OPed / Singleplayer) to check if a user is allowed to edit the custom settings.

GUI

Starting with v1.1.3 there is an ingame GUI that can be used to modify the custom xp amounts and set the various flags. The default key for opening the GUI is the Keypad 5 when loaded in a world.

Mob XP Editor

Configuration (v1.1.3 and above)

Starting with v1.1.3, all custom mob XP settings are stored as NBT data on a per-world basis.
This means each world maintains its own independent XP configuration.

File Location

The configuration file is named:

mob_xp_data.dat

and is stored in the world’s data directory.

Singleplayer worlds

.minecraft/saves/<WorldName>/data/mob_xp_data.dat

Dedicated / Integrated servers

<WorldName>/data/mob_xp_data.dat


NBT Data Structure

Each entry represents custom XP settings for a specific mob.

Field Description
id Minecraft entity ID (e.g. minecraft:ender_dragon)
primaryXP Base amount of XP dropped when the mob is killed
secondaryXP Alternate XP value used for special conditions (e.g. chicken jockeys, non-first Ender Dragon kills)
babyXP XP dropped when killing a baby variant of the mob
enabled If true, custom XP values are used; if false, vanilla XP behavior is applied
random If true, XP dropped will be a random value between 0 and the configured XP amount
usePrimaryXPForBaby If true, baby mobs use primaryXP instead of babyXP

Notes

  • If usePrimaryXPForBaby is enabled, babyXP is ignored.
  • If enabled is false, all other settings for that mob are ignored and vanilla XP is used.
  • Any negative number entered for a xp amount will cause it not to be used and vanilla XP will be applied

Commands

View XP Configuration

/mobxp <entity_id>

Displays the current custom XP settings for the specified mob.

Example: /mobxp minecraft:ender_dragon


Modify XP Values

Set primary XP

/mobxp <entity_id> primaryXP <amount>

Example: /mobxp minecraft:ender_dragon primaryXP 12000

Set secondary XP

/mobxp <entity_id> secondaryXP <amount>

Example: /mobxp minecraft:ender_dragon secondaryXP 500

Set baby mob XP

/mobxp <entity_id> babyXP <amount>

Example: /mobxp minecraft:zombie babyXP 100


Toggle Flags

Enable or disable custom XP

/mobxp <entity_id> enabled <true|false>

Example: /mobxp minecraft:sheep enabled true

Enable random XP drops

/mobxp <entity_id> random <true|false>

Example: /mobxp minecraft:warden random true

Use adult XP for baby mobs

/mobxp <entity_id> usePrimaryXPForBaby <true|false>

Example: /mobxp minecraft:zoglin usePrimaryXPForBaby true


Configuration Pre 1.1.3

On first run config file will be generated in config/mobxp.json.

  • Find the mob identifier for the mob
  • Set the "experiencePoints" to the xp you want for that mob
  • Enable it by setting "enabled" to true
  • Set "random" to true if you want the xp amount to randomize between 1 and "experiencePoints"

Example config

  • Sets Ender Dragon xp drops to 15,000 for both first kill and all other kills
  • Sets Villager xp drops to 1,000
{
  "dragonXP": 15000,
  "firstDragonXP": 15000,

  "xp": {
    "minecraft:villager": {
      "enabled": true,
      "experiencePoints": 1000,
      "random": false
    }
  }
}