Maingraph for MC
ModMIT

Maingraph for MC

Maingraph for MC is a visual blueprint engine designed for Minecraft. It allows for custom logic through intuitive node connections, requiring no (or very little) coding.

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📖About Maingraph for MC

Maingraph for MC

A badge showing "ModLoader" is "NeoForge"

Maingraph for MC is a visual blueprint engine designed for Minecraft. It allows for custom logic through intuitive node connections, requiring no (or very little) coding.


Official Website: https://mc.maingraph.nb6.ltd/

Quick Start

  1. Installation: Place the mod in your Minecraft mods folder (requires NeoForge).
  2. Open Editor: Once in-game, press Ctrl + M to open the Blueprint Manager.
  3. Create Blueprint: Enter a name and click "Create".
  4. Start Authoring: Right-click on the canvas to add nodes, connect white arrows (execution flow) and colored dots (data flow).
  5. Save & Run: Click "Save", and your logic will start running in the background.

Compatibility of Maingraph for MC

Known compatibility with the following mods:

  1. IMBlocker: Since v0.2.2, the Blueprint Editor uses Minecraft’s native EditBox, making it compatible with IMBlocker.
  2. Just Enough Characters: Starting from v0.2.3, the Blueprint Editor fully supports JECh via reflection.
    • Current Status: When JECh is detected, the search feature automatically enables Pinyin initial matching (including node names, categories, port names, etc.).
  3. Physics Mod: In F6 physics UI mode, the Blueprint Editor does not participate in physics simulation.
    • Planned Fix: No fix planned.
    • "Does anyone actually edit with this thing on...?"
  4. ImmediatelyFast: Testing shows no noticeable FPS improvement in the Blueprint Editor after installing ImmediatelyFast.

Example Addon

If you want to develop your own nodes, check out the example addon:
maingraph-project/mgmc-example


This project is licensed under the MIT License.