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LioLoader
ModLGPL-3.0-only

LioLoader

LioLoader allows Modpackers to globally load both Data Packs as well as Resource Packs for every world.

89
Downloads
0
Followers
2 months ago
Updated
📦
7
Versions
managementutilityfabricneoforge
Download Latestv0.0.4View on Modrinth

📖About LioLoader

banner shape 2

LioLoader is a global datapack loader as well as a global resource pack loader that loads your packs in-game on world load.

This is useful for keeping packs outside of individual worlds and applying them consistently across worlds and servers you run locally.


Folder Layout

LioLoader uses a lioloader folder inside your instance:

  • Datapacks
    • instance/lioloader/data/
  • Resource packs
    • instance/lioloader/resourcepacks/

Anything placed in these folders will be discovered and added to Minecraft’s pack repositories.

Note: This mod is only needed server-side and needs Architectury API


CurseForge App Compatibility

For compatibility with the CurseForge app and standard modpack workflows, LioLoader also supports the default instance datapacks folder:

  • instance/datapacks/

Any datapacks placed in this folder are automatically discovered and loaded, just like packs in lioloader/data and is still affected by loading order defined in the loading order json file.

  • instance/lioloader/datapack_load_order.json

What Counts as a Pack?

Supported formats (both datapacks and resource packs)

LioLoader supports:

  1. Zip packs
    • Any *.zip inside the folder is treated as a pack.
  2. Normal pack folders
    • A folder is treated as a pack if it contains:
      • pack.mcmeta
      • and the proper content folder:
        • Datapacks: data/
        • Resource packs: assets/
  3. Datapacks inside nested folders

    Datapacks can be stored inside other folders, as long as the folder you want treated as the pack root contains:

    • pack.mcmeta
    • data/

    Example (nested datapack structure):

    • instance/lioloader/data/somefolder/pack.mcmeta
    • instance/lioloader/data/somefolder/data/...

    This lets you organize datapacks however you want while still being detected.


Load Order / Priority

LioLoader supports explicit pack ordering using JSON files generated in your lioloader folder.

These files are automatically created if missing:

  • instance/lioloader/datapack_load_order.json
  • instance/lioloader/resourcepack_load_order.json

Format

Each file contains an order array:

{
  "order": [
    "highest_priority_example",
    "second_priority_example",
    "lowest_priority_example"
  ]
}

How ordering works

  • Packs listed first are treated as higher priority.
  • Packs not listed still load normally (Minecraft defaults).
  • Packs with lower priority overwrite packs with higher priority that get read first.

Pack ID notes

  • For zip packs, you can write the name with or without .zip:
    • my_pack.zip or my_pack
  • For folder packs, use the folder name:
    • my_pack_folder

Quick Example

Put a datapack here:

  • instance/lioloader/data/MyGlobalPack/pack.mcmeta
  • instance/lioloader/data/MyGlobalPack/data/<namespace>/...

Put a resource pack here:

  • instance/lioloader/resourcepacks/MyGlobalRP/pack.mcmeta
  • instance/lioloader/resourcepacks/MyGlobalRP/assets/<namespace>/...

Then set priority:

  • instance/lioloader/datapack_load_order.json
  • instance/lioloader/resourcepack_load_order.json

Join the LioLoader Discord

usageinmodpacks

Feel free to include LioLoader in any pack of your choosing!

👥 Team & Contributors

Liopyu
LiopyuOwner

⚙️ Compatibility

Environment
🖥️ Server-side
Loaders
fabricneoforge
Minecraft Versions
1.211.21.11.21.21.21.31.21.41.21.51.21.61.21.7+4 more

🔗 Links

Modrinth Page