Keeg's Weapon Mod
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Keeg's Weapon Mod

Adds vanilla style weapons and enchantments!

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2 months ago
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📖About Keeg's Weapon Mod

Adds 4 vanilla syle weapons to the game, the scythe, the dagger, the katana, and the greatsword.

Weapons Added

The scythe is a mix between a sword and an axe, the dagger deals less damage than a sword with a shorter cooldown, the katana does the same damage as a sword, but with a quicker cooldown as long as your offhand is empty, and the greatsword deals similar damage to an axe with a shorter cooldown, as long as your offhand is empty.

Katana and greatsword have custom two-handed player models.
Two-handed Player Model

Adds 6 new enchantments, 4 only being able to be applied to their respective custom weapons.

Respective Weapon For Each Enchantment
  • Thundering: Greatswords
  • Dash: Katanas
  • Leech: Scythes
  • Poison Tipped: Dagger
  • Pathfinder: Boots
  • Expert: All tools and weapons

Custom Enchantments

Adds 2 legendary weapons with custom abilities, the Reapers Scythe and Grand Assassins Dagger. (Crafting recipies are only in 1.20 versions)

Weapon Abilities and Custom Visuals

Reapers Scythe: Stores souls (max 10) and is able to release them on right-click in a sonic boom like attack, the amount of souls effects the damage it deals. Has custom sweep particles, kill particles, and animated model. Can only have leech enchant applied to it.

Grand Assassins Dagger: On right-click gives a speed boost and gives user the saturation effect. Deals extra damage to an entities back. Has custom ability particles, backstab particles, and animated model. Can only have fire aspect enchant applied to it.

*All legendary weapons don't have duribility

Legendary Weapons