Jumpaura
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Jumpaura

Add jumpaura for minecraft!

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📖About Jumpaura

Jump Aura

Add a unique visual spectacle to every jump! Jump Aura is a highly customizable client-side mod that generates elegant and华丽 (gorgeous) ring particle effects at your feet whenever you jump or land.

✨ Key Features

🎨 Three Pre-built Styles
Choose from three carefully designed aura styles with a simple config change:

Style 1: Outer circle with an inner rotating triangle.

Style 2: Full shape composed of rotating diamonds/rhombuses.

Style 3: Outer circle with an inner rotating diamond/rhombus.

The color cannot be customized, but it will cycle through all RGB colors.

⚙️ High Customizability

Want something unique? The mod offers extensive customization through its JSON config file.

JSON Configuration: Every visual and behavioral aspect is controlled via a clear, well-documented JSON file.

Fine-Tuned Control:

Visuals: Toggle the effect, choose the style (1-3), and adjust the circle's radius, thickness and opacity.

Animation: Control the color cycle speed, maximum scale, and the timing for grow, stay, and fade phases.

Gameplay Logic: Configure cooldowns, allow or disallow effects during flight (e.g., creative mode), and enable/disable multi-jump detection.

📖 How to Use

Install: Place the mod jar file into your Minecraft mods folder.

Configure:

Locate the configuration file at config/jumpaura_config.json.

Edit the file with any text editor to customize the effect to your liking (see example below).

Save the file. After saving, click '重新加载配置' to take effect.

Jump: Press spacebar in-game and enjoy your personal aura!

⚙️ Configuration Example

Here is the default configuration file with explanations for key options:

{
  "enabled": true,          // Master toggle for the mod.
  "showCircle": true,       // Toggles the visibility of the main ring/circle base.
  "circleRadius": 1,        // The base radius of the effect.
  "circleThickness": 0.15,  // The thickness of the ring lines.
  "alpha": 180,             // Opacity of the effect (0-255).
  "colorSpeed": 1.0,        // Speed of the automatic color cycling.
  "maxScale": 1.0,          // Maximum scale the effect grows to during animation.
  "growTime": 0.2,          // Time (in seconds) for the effect to grow to maxScale.
  "stayTime": 0.5,          // Time (in seconds) the effect stays at maxScale.
  "fadeTime": 0.3,          // Time (in seconds) for the effect to fade out.
  "allowFlightJump": false, // Whether the effect triggers from jumps while flying (creative/elytra).
  "jumpCooldown": 0.3,      // Minimum time (in seconds) between triggered effects.
  "allowMultiJump": true,   // Whether effects can trigger from multi-jump mods or abilities.
  "style": 2                // The visual style (1, 2, or 3).
}

🔧 Compatibility & Notes

Loader: Forge. Minecraft: 1.8.9.

Side: Client-side only. It only needs to be installed on the player's client. Servers do not need it.

Performance: The mod uses efficient rendering. Significant performance impact is unlikely unless circleRadius is set extremely high.

❓ FAQ

Q: Is there an in-game configuration menu?
A: Not currently. All configuration is done by manually editing the config/jump_aura.json file. This allows for precise control and easy sharing of configs.

Q: Does this mod add new particles or blocks?
A: No. This mod creates its visual effects using custom rendering, not Minecraft's particle system. It does not add any new items, blocks, or standard particles.

Happy Jumping!