Reworks Copper and other Blocks with Variants through in-world interactions!
Ever asked yourself why logs can only be stripped in-world but mossy blocks have to be crafted? Or why brick blocks cannot be cracked with a pickaxe? You've certainly tried doing it, right? There is no shame in it though, because this should be a Vanilla feature.
But worry not! Because this mod adds exactly that with mod compatibility in mind!
Immersive Interactions adds five new items: Copper Patina, Moss Clumps, Bark, the Waxed Brush and the Chisel. These Items can be used in-world to change specific blocks from one block to another, completely data-driven, dynamic. Its compatible with mods as well!
The mod also makes blocks drop their non-mossy/cracked/chiselled/aged versions, reducing block bloat in your inventory, as well as outright disabling the blocks. (This feature makes ANY previously obtained waxed and aged copper blocks, as well as chiseled, mossy, cracked blocks unuseable. Please back up your world/de-age/place them before using this mod on existing worlds.)
Features:
immersive_interactions:can_apply_slime, immersive_interactions:slimable_blocks and immersive_interactions:slimy_blocksComing Soon/Planned
Incompatibilities
Please report any incompatibilities on my Github!
Currrently known:
Thanks & Inspiration
Thank you to all the lovely people who've helped me make this first mod of mine!
Some of this mods' features were inspired by Immersive Weathering (notably cracking and mossing! I kinda forgot IW adds re-barking as well but I was probably subcounsciously influenced lol) and a few conversations between me and Murao!