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Immersive Enchanting
ModGPL-3.0-only

Immersive Enchanting

Immersive Enchanting aims to rework the vanilla enchanting experience, while giving extra use to existing vanilla items that don't serve much purpose.

2.2K
Downloads
28
Followers
3 months ago
Updated
📦
17
Versions
adventureequipmentmagicforgeneoforge
Download Latestv3.0.2View on Modrinth

📖About Immersive Enchanting

What is Immersive Enchanting?

Immersive Enchanting reimagines and reworks the vanilla enchanting experience. Choose your enchantments through a new skill-tree based enchanting GUI! Use materials instead of levels to enchant

Features of the mod

New Enchanting UI

GIF of the enchanting UI

Enchanted books unobtainable 

Spoiler

The new enchanting GUI makes enchanted books obsolete. Now, you can choose your enchantments without annoying anvil level costs or tedious villager trade halls!

Mending unobtainable

Spoiler

Mending is an extremely overpowered enchantment that removes the need to ever build new tools again once it is unlocked. In this mod, it cannot be obtained from enchanted books or the enchanting table.

In this mod anvil costs are heavily reduced and do not increase with enchantments on gear! This removes the need for mending - don't panic.

You can change this setting via config on a world-by-world basis. Enabling mending will give Ancient Books a chance to spawn with mending, and mending will appear in the enchanting table.

For 1.21.1:

Start a world, press escape, then Mods -> Immersive Enchanting -> Settings -> Enable Mending.

For 1.20.1:

Use /togglemending (requires cheats to be on!)

Ancient books in chiseled bookshelves!

Spoiler

Rather than grinding leather and sugar cane for bookshelves to reach max level enchantments, you are encouraged to explore the world and discover ancient books in loot chests. Add them to your chiseled bookshelves to unlock new enchantments! Plus, they look way cooler.

No XP requirement to enchant

Spoiler

Nothing is worse than standing at a mob grinder waiting to hit level 30 just so you can have the chance of unlocking a good enchantment. XP costs have been removed completely from the enchantment process. Instead, you are encouraged to explore and gather items, as enchantments now have material costs.

For Modpack Developers:

Immersive Enchanting is free to be used in any modpack.

Immersive Enchanting now supports custom recipes! You can configure the item costs for each enchantment in the recipes.json file. For more information and guidance, see the Wiki or join the Discord for help.

For more information/tutorials on how to use the mod, see the Wiki.

Note from the Mod Author:

This is my first ever mod and I would appreciate any feedback! The enchantment costs were designed to encourage exploration and lock higher tier enchantments behind some difficult to obtain items. If you have any recommendations for rebalancing these costs, I am open to suggestions!

Credits:

Thanks to @carl_class on Modrinth for the Enchanted Book sprites!
Thanks to everyone in The NeoForge Project Discord for your support.

👥 Team & Contributors

alfino
alfinoOwner

⚙️ Compatibility

Environment
✅ Client & Server
Loaders
forgeneoforge
Minecraft Versions
1.21.1

🔗 Links

Modrinth Page