
adds a scary creature (horror mod)
The Growling Man often stalks or watches players from a distance.
He usually hides or disappears if noticed too early.
He becomes dangerous if the player is “marked.”
Being marked happens after repeated quick animal kills.
When marked, he is much more likely to attack.
Special Situations
He is drawn to events that generate grief in the world, such as village raids.
During these events, his behavior becomes more aggressive toward nearby mobs.
He may appear in caves or dark areas and silently observe.
He can sometimes appear when you open your inventory.
If you keep your inventory open too long, he may spawn nearby.
Player Warning Signs
If he rushes toward you quickly, react and move away.
Do not stand still when he is very close.
Close your inventory quickly if he appears while it is open.
Sound Settings
Music and jumpscare sounds use the Jukebox/Note Block volume slider.
Lower that sound category in Minecraft settings if it is too loud.
Configuration Guide
Open your Minecraft directory → open the config folder.
Edit the mod config file with Notepad or any code editor.
Optional: install the Configured mod to edit settings in-game.
Main Config Options
Spawn timing (seconds)
GM Spawntime Min – minimum spawn delay
Spawntime Max – maximum spawn delay
Spawn probability
GM Spawn Chance – lower value = higher spawn chance
World impact
Regenerate Blocks If Broken By The Entity – if true, broken blocks regenerate
Chase duration (minutes)
GM Chase Time Min – minimum chase time
GM Chase Time Max – maximum chase time
Spawn restrictions
Don't Spawn GM On First Day – prevents first-day spawn if true
GM Max Spawn Distance – maximum distance from player in blocks
Marked status trigger
Amount Of Quick Animal Kills Needed To Get Marked