This mod adds renewable method for gathering sand. It does so by adding functionality for converting gravel items into sand items using a cauldron.
This mod adds a renewable method for gathering sand in Minecraft.
It does so by adding functionality for converting gravel to sand in a cauldron.
When gravel itemstacks are dropped in a cauldron filled with water, it will slowly convert the gravel items into sand. Each cauldron will only process one stack at a time.
The behaviour can be modified using the config, which includes:
(lower and upper bounds for the settings are shown in brackets)
# Describes how long an item should wait between conversion ticks. (1, 100000)
cauldronTicks = 5
# Describes the chance for the water level in the cauldron to decrease when an item converts. (0.0, 1.0)
waterDepleteChance = 0.1
# Describes the chance for an item in the itemstack to convert into sand. (0.0, 1.0)
conversionChance = 0.01
# Describes the amount of time the item must wait inside the cauldron before it will start converting. (1, 100000)
cauldron_time = 20
Unless the waterDepleteChance is set to 0, this mod alone does not make sand automatically farmable as cauldrons cannot be automatically interacted with. I have created and maintain a separate mod for adding dispenser functionality to cauldrons called Dispensive Cauldrons. Other mods with similar functionality will work too.