
ModCC-BY-NC-ND-4.0
Food Decay
Food now decay over time, enventually rots. From 20 min (irl time) to more than a year, food is now a more valuable ressource.
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2 months ago
Updated
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📖About Food Decay
Food Decay is a datapack that adds a simple mecanic: decaying food. Food is now a more valuable resource, to be produced rather than stocked.
Features
- food do not stack anymore (gamemode survival and adventure)
- food decay over time in inventory and container (gamemode survival and adventure)
- 6 decay speeds, from 20 minutes to more than a year
- food eventually turn into rotten food
- place 1-5 ice block near your container to slow down the decay process
- eat food in "fresh" state (durability >66%) may grants quick positive effects (80% saturation 1/2 point, 20% haste 60s, 10% resistance 60s).
- eat food in "decayed" state (durability <33%) may grants quick negative effects (80% hunger 1/2 point, 20% weakness 60s, 10% poison 3s).
- compatible with Joshs More Foods
Decay Speeds
- very fast (20 min): cod, porkchop, salmon, tropical_fish, beef, chicken, rabbit, mutton, pufferfish
- fast (50 min): melon_slice, mushroom_stew, rabbit_stew, beetroot_soup, pumpkin_pie, cake
- medium (1h 40min): cooked_beef, cooked_porkchop, cooked_cod, cooked_salmon, cooked_chicken, cooked_rabbit, cooked_mutton, baked_potato
- slow (8h): bread, cookie, potato, apple, beetroot, carrot, sweet_berries, glow_berries, chorus_fruit, golden_carrot
- very slow (33h): golden_apple, dried_kelp
- imperishable (> year): honey_bottle
_(video gameplay area: please mp if you have made a gameplay video of this datapack)
_
How to
Disable specific systems for a specific player (Patreon feature) You can individually add thoses tags on players to makes them personnaly immune to mecanics.- Disable the whole system:
/tag [PLAYER_NAME] add fooddecay.immune - No stack 1 food (also disable decaying food):
/tag [PLAYER_NAME] add fooddecay.loot.immune - No decaying food in all inventory:
/tag [PLAYER_NAME] add fooddecay.decay.all.immune - No decaying food in offhand:
/tag [PLAYER_NAME] add fooddecay.decay.offhand.immune - No decaying food in hotbar:
/tag [PLAYER_NAME] add fooddecay.decay.hotbar.immune - No decaying food in inventory:
/tag [PLAYER_NAME] add fooddecay.decay.inventory.immune - No decaying food in enderchest:
/tag [PLAYER_NAME] add fooddecay.decay.enderchest.immune - No positive effect on eat:
/tag [PLAYER_NAME] add fooddecay.ate.fresh.immune - No negative effect on eat:
/tag [PLAYER_NAME] add fooddecay.ate.decayed.immune
Datapack's Options
In game, use: /function fkfd:options/get
- 1.21.11 (26/01/2026): Azerxim, Setsu-P, varinyc, nfnpgllxhn
- 1.21.9 (05/10/2025): CYKLOPPS, Azerxim, varinyc, Setsu-P, Wani P, Lionel Felke
- 1.21.5 v1 (24/08/2025): CYKLOPPS, Azerxim, Setsu-P, varinyc, Wani P, Lionel Felke
- 1.21.5 init (17/08/2025): CYKLOPPS, Azerxim, Setsu-P, varinyc, Wani P, Lionel Felke
Becoming a Gold Patreon also means:
- Getting access to every Patreon versions of every projects.
- Getting your name listed in each project and on this page (see above).
- Supporting long-term development, updates, and new features 💛
