Fixed Anvils
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Fixed Anvils

Ignores the "prior use" stat when determining the xp cost of enchanting instead using the sum of the enchantment costs of the output. Plus other small tweaks

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📖About Fixed Anvils

This mod is inteded to be used with enchantmentdisabler's feature of lowering the max level of an enchantment table, a mod that disables enchanting books in an enchantment table and a villager trade disabling mod to balance enchantments and encourage exploring for high level enchantment books rather than rerolling etables and lecturns.

  • Ignores the "prior use" stat when determining the xp cost of enchanting instead using the sum of the enchantment costs of the output.
  • Sets renaming to cost 1xp.
  • sets repairing to cost 1xp per material used.
  • removes the ability to combine items(not including books/materials).[removed in 1.0.1]
  • removes level cap.

Examples:

Sword with sharp V(5 xp), unbreaking III(3xp), mending(2xp) + looting III(6xp) = 16xp

Sword with sharp V(5 xp), unbreaking III(3xp), looting III(6xp) + mending(2xp) = 16xp

vs vanilla(assuming max level book were put on one at a time)

Sword with sharp V(5 xp), unbreaking III(3xp), mending(2xp) + looting III(6xp) = 13xp

Sword with sharp V(5 xp), unbreaking III(3xp), looting III(6xp) + mending(2xp) = 9xp