Factory Tycoon
ModCC-BY-4.0

Factory Tycoon

Economy system for factory mod packs. Includes JEI support, Jade support and market customization.

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📖About Factory Tycoon

Adds player-run market structures and tycoon groups for buying/selling items — for factory and automation modpacks.

How to Get Started

  1. Craft a Market Compass (surround a normal compass with iron bars) to locate the nearest market structure.
  2. Explore to find a generated market building.
  3. Enter the structure and use the computer (behind the iron door) to:
    • Create your own tycoon
    • Join an existing one
    • Manage members
    • Look at tycoon balance leaderboard.

Key Features

  • Market Structures spawn with random types — each type buys and sells different items.
  • Customizable economy — edit item values, add/remove items, or create entirely new market types via config. It's recommended to set processed/complex goods higher than their raw recipe costs to reward factories and processing chains.
  • Flexible structure integration — add the market interface block plus input/output hatches to any custom structure; it will randomize its market type on spawn. Remember to add the structure names to the config so the Market Compass can find them.
  • JEI & Jade support when looking at recipes for a item it shows markets its available in.
  • Alpha / Planned showing markets items that can be sold in jei. working on player markets for selling items only.

Configuration Tips

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  • Add your own structure names to the config so the Market Compass can find them.
  • Fully data-driven — no hard-coded limits on market types or items.

Made for modpacks with Create, Industrial Foregoing, Mekanism, or any heavy automation/industry focus.