Logo
MINECRAFTBIBLE
Items
Items

All game items

Blocks
Blocks

Building blocks

Mobs
Mobs

Creatures & monsters

Biomes
Biomes

World biomes

Structures
Structures

Generated structures

Recipes
Recipes

Crafting guides

Advancements
Advancements

Achievements

Loot Tables
Loot Tables

Drop rates

Tags
Tags

Item groupings

All Versions
View all data →
Capes
Cape ArchiveNEW

Browse rare Minecon capes, OptiFine capes, and custom capes from players worldwide

Browse

Player Database
Player DatabasePopular

Search any player

Skin Browser
Skin Browser

Browse & download skins

Cape Gallery
Cape GalleryNEW

Minecon & OptiFine capes

Seed Vault
Seed Vault

Curated seeds

Learn

Guides
GuidesNew

Tutorials & tips

Blog
Blog

News & updates

Community

Community Hub
Community HubHub

Posts, discussions & more

All Versions
View community →
Seed Analyzer
Seed Analyzer

World seed analysis

Loot Explorer
Loot Explorer

Drop rates

Crafting Calculator
Crafting Calculator

Material planning

Enchant Calculator
Enchant Calculator

Probability math

Redstone Lab
Redstone Lab

Signal timing

Trading Profit
Trading Profit

Villager ROI

All Versions
View all tools →
Mods
Mods

Browse all mods

Plugins
Plugins

Server plugins

Resource Packs
Resource Packs

Textures & sounds

Shaders
Shaders

Visual enhancements

Datapacks
Datapacks

World logic

Scanner
Mod Intelligence

Scan & analyze any mod

All Versions
View all mods →
Loading...
IntroductionIntroductionVersion HistoryVersion HistoryGuidesGuidesBlog & NewsBlog & News
ItemsItemsBlocksBlocksMobsMobsRecipesRecipesBiomesBiomesStructuresStructuresAdvancementsAdvancementsLoot TablesLoot TablesTagsTags
ModsModsPluginsPluginsResource PacksResource PacksShadersShadersDatapacksDatapacks

MinecraftBible

The Ultimate Wiki

Logo
MINECRAFTBIBLE

The ultimate Minecraft reference. Every item, block, mob, and recipe documented with precision.

Community

  • Player Database
  • Skin Browser
  • Cape Gallery
  • Community Hub
  • Seed Vault

Database

  • Items
  • Blocks
  • Mobs
  • Recipes
  • Biomes
  • Structures

Tools

  • Seed Analyzer
  • Mod Intelligence
  • Crafting Calculator
  • Enchant Calculator

Mods & Packs

  • Mods
  • Plugins
  • Resource Packs
  • Shaders
  • Datapacks

© 2026 MinecraftBible. Not affiliated with Mojang or Microsoft.

PrivacyTermsContact
[ETF] Entity Texture Features
ModLGPL-3.0-only

[ETF] Entity Texture Features

Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric

59.2M
Downloads
8,656
Followers
2 months ago
Updated
📦
30
Versions
decorationutilityfabricforgeneoforgequilt
Download Latestv7.0.9-fabric-1.21.11View on Modrinth

📖About [ETF] Entity Texture Features


Entity Texture Features


discord - curseforge - modrinth - github - kofi


About

ETF is a Fabric, Forge & NeoForge mod that adds many Entity Texture Features, including entity and player skin features!

ETF primarily supports the OptiFine format, acting as one of the alternative mods to OptiFine, but with many more features and options!

If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized modpack, which includes all the OptiFine parity mods!

Features

  • Custom & random entity textures with the OptiFine format, including even more properties! [guide]
  • Emissive/glowing entity textures with the OptiFine format, [guide]
  • Simple format for blinking mobs. [guide]
  • Player skin features, including blinking, emissive textures, and more! [guide]

Compatible with

  • OptiFine's random/custom or emissive entity resource packs
  • Entity Model Features (EMF)
  • dorianpb's old CEM mod
  • Sodium
  • Iris Shaders (Support varies depending on the shader)
  • Modded entities (Only if the mod creator uses the vanilla rendering code to render their mobs)
  • And many more

Settings & configuration

Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located under config/entity_texture_features.json

Mod support

This mod should be compatible with any mod added entities as long as they use regular vanilla rendering

Any mod displaying an entity in a custom GUI can force the default texture by having the entity.getblockstate set to either null or of type VOID_AIR, the same can be achieved by settings the display mob's UUID to UUID.nameUUIDFromBytes(("GENERIC").getBytes()).


Changelog

You can find the changelog here.


Need help or have questions?

You can reach out on my Discord (preferred) or open an issue on GitHub.


discord - curseforge - modrinth - github - kofi


Hosting Partner deal

image

👥 Team & Contributors

Traben
TrabenOwner

⚙️ Compatibility

Environment
💻 Client-side
Loaders
fabricforgeneoforgequilt
Minecraft Versions
1.21.11

🔗 Links

Modrinth Page