
Keep all Effects after death. Extremely configurable server-side mod/datapack
Effects After Death is a highly configurable Minecraft datapack/mod that allows all minecraft effects to persist after a player's death.
Designed for maximum flexibility, it supports both global and per-player customization to suit various gameplay styles and server rules.
Ideal for RPG style servers, challenge modes, or progression based gameplay, Effects After Death.
Fully server side!
| Category | Description |
|---|---|
| 🧪 Effect Settings | Toggle individual effects on or off |
| ⚖️ Penalty Settings | Modify penalties applied upon death |
| 🎮 Gamemode Settings | Choose which gamemodes are affected |
| 👤 Per-Player Settings | Set individual player configurations |
| 🧹 Management Settings | Reset, clean up, or uninstall datapack |


| Option | Description |
|---|---|
| ⏱️ Time Reduction | Fixed number of seconds lost on death |
| 📉 Percentage Lost | Percentage of time lost on death |



| Option | Description |
|---|---|
| 🔄 Reset to Defaults | Restore all effect and group settings to default |
| 👥 Reset Players | Remove all per-player overrides |
| ❌ Uninstall | Fully remove all related data and scoreboards |