DungeonZ-BLIS
DungeonZ - BLIS is a fork made by Arona74 from DungeonZ mod made by Globox_Z, created for "Conquest of the Bleak Isles" Modpack needs.
📖About DungeonZ-BLIS
DungeonZ - BLIS
A fork made by Arona74 from DungeonZ mod made by Globox_Z, created for Conquest of the Bleak Isles Modpack needs.
Differences ?
Feature: Splitted Mob/Boss modifiers for Health, Damage, Protection and Mouvement Speed, allowing better balancing. DUNGEONS FILES HAVE TO BE EDITED! See example below.
Feature: Full dungeon structure regeneration, allowing proceduraly generated structure. (Config option to enabled/disabled)
Feature: Improved multiplayer support on Portal GUI (more settings displayed, waiting player list, you can leave the waiting list and been refunded)
Feature: Time limit to finish the dungeon (set in dungeon file)
Feature: Timers displayed on Portal GUI
Feature: Fame Reward for my forked Factions mod
Feature: Lootr compatibility (config option, default ON)
Backport: LevelZ requirement (originaly in DungeonZ 1.21.1)
Backport: Fix to multiple trigger cost when going through portal block (originaly in DungeonZ 1.21.1)
Backport: Fix to portal block getting broken to flowing water (originaly in DungeonZ 1.21.1)
Backport: Fix to portal block screen in other dimensions (originaly in DungeonZ 1.21.1)
Backport: keepInventory option (originaly in DungeonZ 1.21.1)
Backport: ender pearl option, info button and positive effect change (originaly in DungeonZ 1.21.1)
Backport: fixed hole by LeDok (originaly in DungeonZ 1.21.1)
Change: OP portal screen when manually creating dungeon portal will now scan the area for other portal to prevent placing them too close
Change: Portal block entity data now use an hybrid NBT+file system to avoid NBT oversize that could cause chunk poisoning
Change: Fixed Gates and Spawners blocks
Change: Easier parkour in Dark dungeon, gates in first corridor room as example usage of Gates blocks
Change: Congratulations message when finishing dungeon with a leave link for easy leaving, you can also leave with a right-click on dungeon portal blocks or use the "/dungeon leave" command.
Change: Few fixes on dark dungeon (easier parkour), missing vines in temple dungeon, etc
Change: Fix to avoid fire to break blocks (like vines)
Change: Fix the "flying not allowed" kick on server when teleporting player to dungeon
Change: Fix effects button on dungeon screen
Change: GUI textures build from Conquest Reforged mod ressources
Change: Fix Compass out of bound exception by listnt
Change: Prevent spectators to interact with dungeon blocks
Content: Temple dungeon made by xeven (originaly in DungeonZ 1.21.1)
Content: French translation made by hirtz-gregoire (originaly in DungeonZ 1.21.1)
Content: Desert dungeon made by D1scoball
What next?
backport features/fixes made in last dungeonZ version to 1.20.1.
add new features and content in the process, feel free to participate or just share ideas.
Support
This fork is given as is, please don't ask original DungeonZ devs about issues regarding this fork, please post in Issues.
License
DungeonZ - BLIS is licensed under MIT.