Logo
MINECRAFTBIBLE
Items
Items

All game items

Blocks
Blocks

Building blocks

Mobs
Mobs

Creatures & monsters

Biomes
Biomes

World biomes

Structures
Structures

Generated structures

Recipes
Recipes

Crafting guides

Advancements
Advancements

Achievements

Loot Tables
Loot Tables

Drop rates

Tags
Tags

Item groupings

All Versions
View all data →
Capes
Cape ArchiveNEW

Browse rare Minecon capes, OptiFine capes, and custom capes from players worldwide

Browse

Player Database
Player DatabasePopular

Search any player

Skin Browser
Skin Browser

Browse & download skins

Cape Gallery
Cape GalleryNEW

Minecon & OptiFine capes

Seed Vault
Seed Vault

Curated seeds

Learn

Guides
GuidesNew

Tutorials & tips

Blog
Blog

News & updates

Community

Community Hub
Community HubHub

Posts, discussions & more

All Versions
View community →
Seed Analyzer
Seed Analyzer

World seed analysis

Loot Explorer
Loot Explorer

Drop rates

Crafting Calculator
Crafting Calculator

Material planning

Enchant Calculator
Enchant Calculator

Probability math

Redstone Lab
Redstone Lab

Signal timing

Trading Profit
Trading Profit

Villager ROI

All Versions
View all tools →
Mods
Mods

Browse all mods

Plugins
Plugins

Server plugins

Resource Packs
Resource Packs

Textures & sounds

Shaders
Shaders

Visual enhancements

Datapacks
Datapacks

World logic

Scanner
Mod Intelligence

Scan & analyze any mod

All Versions
View all mods →
Loading...
IntroductionIntroductionVersion HistoryVersion HistoryGuidesGuidesBlog & NewsBlog & News
ItemsItemsBlocksBlocksMobsMobsRecipesRecipesBiomesBiomesStructuresStructuresAdvancementsAdvancementsLoot TablesLoot TablesTagsTags
ModsModsPluginsPluginsResource PacksResource PacksShadersShadersDatapacksDatapacks

MinecraftBible

The Ultimate Wiki

Logo
MINECRAFTBIBLE

The ultimate Minecraft reference. Every item, block, mob, and recipe documented with precision.

Community

  • Skin Browser
  • Cape Gallery
  • Seed Vault
  • Blog
  • Guides

Database

  • Items
  • Blocks
  • Mobs
  • Recipes
  • Biomes
  • Structures

Tools

  • Seed Analyzer
  • Mod Intelligence
  • Crafting Calculator
  • Enchant Calculator

Mods & Packs

  • Mods
  • Plugins
  • Resource Packs
  • Shaders
  • Datapacks

Site & Legal

  • About
  • Authors
  • Editorial Policy
  • Corrections
  • Contact
  • Privacy Policy
  • Terms of Service
  • DMCA
  • Sitemap

© 2026 MinecraftBible. Not affiliated with Mojang or Microsoft.

PrivacyTermsContact
Deep Sea
ModApache-2.0

Deep Sea

Changes boat navigation on ocean regions.

2.2K
Downloads
15
Followers
5 months ago
Updated
📦
25
Versions
adventuregame-mechanicsutilityfabric
Download Latestv3.1.3View on Modrinth

📖About Deep Sea

DeepSea

DeepSea is a Fabric mod that adds configurable boat behavior in ocean biomes. All loaded boats are periodically checked every 100 ticks (5 seconds ) by default, and those in the configured ocean biomes (#deepsea:ocean) and tagged with #deepsea:boat will be broken and dropped.

Compatibility

  • Required: Fabric API
  • Made to work with: Small Ships

By default, only #c:boats is included in the #deepsea:boat tag and #c:is_ocean in the #deepsea:ocean.

Installation

  1. Drop the DeepSea .jar into your mods folder.
  2. Start the server or load into a world — the mod is active immediately.

This is a server-side only mod. Clients do not need to install it.

Customization

To include/remove boats just create a datapack for the tag file:

data/deepsea/tags/entity_type/boat.json

{
  "values": [
    "#c:boats"
  ]
}

To include/remove biomes just create a datapack for the tag file:

data/deepsea/tags/worldgen/biome/ocean.json

{
  "values": [
    {
      "id": "#c:is_ocean",
      "required": false
    }
  ]
}

Documentation

  • enabled:

    Enables or disables the mod.

    Type: boolean Default: true
  • tick_interval:

    The interval in ticks between checks for boats.

    Type: integer Default: 100
  • boat_damage:

    The damage amount applied to boats in ocean biomes.

    Type: float Default: 100.0
  • discard_boat:

    If true, boats in ocean biomes are discarded without dropping the boat item, if false, boats take damage, break and drop the boat item.

    Type: boolean Default: false
  • cache:

    Configuration for biome lookup caching.

    Type: object Default: see below
    • cache_size:

      The maximum number of biome lookup results (e.g., "is this position in an ocean?") to cache before being refreshed.

      Type: integer Default: 500
    • cache_time:

      The duration in minutes that cached biome results are kept before being refreshed.

      Type: integer Default: 240
  • sound:

    Configuration for sound effects when boats are damaged or destroyed.

    Type: object Default: see below
    • play_sound:

      Whether to play a sound effect when a boat is damaged or destroyed.

      Type: boolean Default: true
    • volume:

      The volume of the sound effect played when a boat is damaged or destroyed.

      Type: float Default: 1.0
    • pitch:

      The pitch of the sound effect played when a boat is damaged or destroyed.

      Type: float Default: 1.0

Full Configuration Example:

{
  "enabled": true,
  "tick_interval": 100,
  "boat_damage": 100.0,
  "discard_boat": false,
  "cache": {
    "cache_size": 500,
    "cache_time": 240
  },
  "sound": {
    "play_sound": true,
    "volume": 1.0,
    "pitch": 1.0
  }
}

👥 Team & Contributors

Riser876
Riser876Owner

⚙️ Compatibility

Environment
🖥️ Server-side
Loaders
fabric
Minecraft Versions
1.21.11

🔗 Links

Modrinth Page