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Daily Boss x Cobblemon
ModLicenseRef-All-Rights-Reserved

Daily Boss x Cobblemon

DBxCobblemon is a compatibility bridge provided to integrate [DailyBoss] with [Cobblemon]

68
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4 months ago
Updated
📦
1
Versions
adventuregame-mechanicsutilityneoforge
Download Latestv1.0.0View on Modrinth

📖About Daily Boss x Cobblemon

DBxCobblemon is a compatibility bridge provided to integrate DailyBoss with Cobblemon. It allows server administrators and modpack creators to spawn Cobblemon Pokémon as bosses using DailyBoss, complete with custom configurations, loot tables, and special mechanics.

Features

  • Seamless Integration: Registers Cobblemon Pokémon as valid bosses within the DailyBoss ecosystem.
  • Customizable Bosses: Define bosses via JSON files in datapacks, specifying level, nature, ability, shiny status, and more.
  • Invulnerability Shield: Bosses spawned via this mod are immune to standard vanilla damage (swords, arrows), forcing players to engage them in Pokémon battles.
  • Datapack Support: Fully data-driven. Add new bosses without updating the mod.
  • Custom Loot: Support for defining custom loot tables for defeated bosses.
  • Menu Visualization: Bosses appear correctly in the DailyBoss menu for visualization purposes (sprites and names).

Custom Assets

To add custom textures for your bosses in the menu, place your images in a resource pack following this structure:

File Location: assets/pladailyboss/textures/gui/entity_posters/cobblemon/<species>/

You need two images per boss:

  1. <species>_enabled.png (Colored version)
  2. <species>_disabled.png (Grayed out version)

Example:

  • assets/pladailyboss/textures/gui/entity_posters/cobblemon/charizard/charizard_enabled.png
  • assets/pladailyboss/textures/gui/entity_posters/cobblemon/charizard/charizard_disabled.png

You can define new bosses by creating JSON files in a datapack or inside the mod's configuration.

File Location: data/<namespace>/dailyboss/cobblemon/<boss_name>.json
Example: data/dbxcobblemon/dailyboss/cobblemon/charizard_boss.json

JSON Format:

{
  "species": "cobblemon:charizard",
  "level": 75,
  "shiny": true,
  "nature": "cobblemon:adamant",
  "ability": "blaze",
  "gender": "male",
  "uncatchable": true,
  "lootTable": "minecraft:chests/simple_dungeon",
  "nbt": {
    "Pokemon": {
      "IVs": {
        "HP": 31,
        "Attack": 31,
        "Defence": 31,
        "SpecialAttack": 31,
        "SpecialDefence": 31,
        "Speed": 31
      }
    }
  }
}
Field Type Description
species The Cobblemon species ID (e.g., cobblemon:pikachu). Required.
level The level of the Pokémon. Default: 50.
shiny Whether the Pokémon is shiny. Default: false.
nature The nature ID (e.g., cobblemon:modest).
ability The ability name.
gender Gender (male, female, or genderless).
uncatchable If true, the Pokémon cannot be caught in battle.
lootTable ResourceLocation of a loot table to drop upon defeat.
nbt Extra NBT data to apply to the Pokémon (supports standard Cobblemon NBT structure).

👥 Team & Contributors

Etema
EtemaOwner

⚙️ Compatibility

Environment
✅ Client & Server
Loaders
neoforge
Minecraft Versions
1.21.11.21.21.21.31.21.41.21.51.21.61.21.71.21.8+3 more

🔗 Links

Modrinth Page