
Warns the player when running potentially dangerous commands ('/kill @e' etc).
Have you ever accidentally killed all entities in your world with a single command? Or maybe you've cleared all the scores of a player when you didn't mean to?
This mod helps you avoid such mishaps, by requiring the player to confirm commands that have the potential to break a lot of things.
Very useful when working on large projects, especially when multiple people (that potentially have less experience with commands) are involved.
/fill, /clone/execute, /kill, /effect, /tp, /teleport, /give, /clear, /gamemode/scoreboard/scoreboard players reset .. command without selecting an objective.
You can use the /confimcmd config command to change the limits of when commands require confirmation, or you can also modify the config files themselves (./config/confirmcommand.properties).
/confirmcmd/confirmcmd config <name> - Gets the value of a config./confirmcmd config <name> <value> - Sets the value of a config.Possible values for <name> are: max_blocks, max_players, max_living_entities, max_entities, max_score_holders