A quality-of-life and cosmetic enhancement side-mod for Cobblemon.
CobbleQualities adds a selection of quality-of-life and cosmetic enhancement items to Cobblemon, focusing on portable utility and player-driven customization. Manage, heal, and personalize your Pokémon anywhere.
All drops and drop chances for shiny pokemon are configurable in:config/cobblequalities/shinylootpool.json
Configs can be reloaded during runtime by using:/cobblequalities reloadconfigs
If for some reason you want to disable shiny drops you can use the gamerule:/gamerule toggleShinyDrops otherwise it is set to "true" by default.
Example snippet:
{
"ultrarare": {
"chance": 0.01,
"entries": [
{ "item": "modid:item_ultrarare", "amount": 1, "weight": 10 }
]
},
"rare": {
"chance": 0.05,
"entries": [
{ "item": "modid:item_rare", "amount": 2, "weight": 8 }
]
},
"uncommon": {
"chance": 0.15,
"entries": [
{ "item": "modid:item_uncommon", "amount": 1, "weight": 6 }
]
},
"common": {
"chance": 0.79,
"entries": [
{ "item": "modid:item_common", "amount": 1, "weight": 4 }
]
}
}
Will you be backporting to older versions of cobblemon?
Probably not but i will consider backporting to 1.6.0+1.21.1 at some point. i think the portable pc has an issue in 1.6.0 currently due to some missing api/packet calls but works fine in 1.6.1
Why not older?
I just dont really like forge i guess? so i will mainly be updating/adding to the mod for fabric and neoforge primarily.
Any other questions or suggestions will be answered or available to request/discuss on the discord(coming soon).