CivianMod
Utilities useful for CivMC
📖About CivianMod
CivianMod
This CivianMod is a hard-fork of CivModern made specifically for CivMC.
Features
Compacted items will have a configurably-coloured stack count.
Ice-road macro (bound to
BACKSPACEby default).Auto-attack macro (bound to
0by default).Hold-key macro for the left mouse button (bound to
-by default).Hold-key macro for the right mouse button (bound to
=by default).
You may open CivianMod's configuration screen in-game with the R binding. Or you can modify the config file directly, which is located at <.minecraft folder>/config/civianmod.json.
Added
Crates are now independently configurably coloured.
Hold W/forward macro (bound to
[by default).Better toggle-sneak (bound to
]by default). Will automatically deactivate itself if you manuallySHIFTsneak, or if you enter water, or start swimming, sprinting, elytra gliding, or creative flying.Signs entitled with
[set destination]can be punched to set your dest. (Currently CivMC illegal)Added an option to show an item's base-repair level in its tooltip either always, only in advanced tooltips, or never. Set to always by default. Keep in mind that this is only pretty-printing the
minecraft:repair_costdata component: it cannot predict what level cost will actually be shown in an Anvil, though it is typically the base-level + 2.Added an option that shows an item's damage level in its tooltip either always, only in advanced tooltips, or never. Set to always by default.
Added an option that shows whether an item is an exp ingredient. Enabled by default.
Added an option, similar to SafeOreBreak, that prevents Minecraft from mining if doing so would break your held tool. Enabled by default.
Changed
- Switched the config to YACL. This is a breaking change: your previous configs will no longer work.
Removed
The radar has been removed. Why? Because it's duplicated effort. CombatRadar and CivVoxelMap both provide radars that are legal on CivMC.
CivModern's map was added after the hard-fork. CivianMod has elected not to add it regardless given that it's similarly duplicated effort. Use CivVoxelMap or the myriad other mapping mods instead.
Compat
Despite being a hard-fork, CivianMod makes an effort to be compatible with CivModern should you wish to use both at the same time (eg: wanting the map). Should both mods be used at the same time, the following happens:
- CivianMod will assume control of compacted item colours (and crate colours by extension).
- CivianMod will assume control of repair-level tooltips.
- CivianMod will replace CivModern's "Item Settings" screen with its own item-settings YACL tab.
- CivianMod will defer the hold-left, hold-right, iceroad, and attack macros to CivModern.
- CivianMod will unbind its own config keybinding if it clashes with CivModern's.