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Better With Border
ModMIT

Better With Border

A world border mod for Better Than Adventure

15
Downloads
0
Followers
3 months ago
Updated
📦
1
Versions
managementutilitybta-babric
Download Latestv1.0.0View on Modrinth

📖About Better With Border

text_logo

A world border mod for Better Than Adventure 7.3_04 running on Babric mod loader.

Features

  • Round and square borders - Choose between circular or rectangular border shapes
  • Per-world configuration - Set different borders for each dimension (Overworld, Nether, Aether, etc.)
  • Player pushback - Players are teleported back when crossing the border with safe Y position finding
  • Bypass system - Allow specific players to bypass the border
  • Chunk pre-generation - Pre-generate all chunks inside the border with /wb fill
  • Dynmap integration - Displays borders on Dynmap (requires better-with-dynmap)
  • Configurable knockback - Adjust how far players are pushed back
  • Sound effects - Whoosh sound when hitting the border

Commands

All commands require operator permissions unless noted.

Command Description
/wb Show help
/wb set <radius> [world] Set border centered at your position
/wb setcorners <x1> <z1> <x2> <z2> [world] Set border by corner coordinates
/wb radius <radius> [world] Change border radius
/wb clear [world] Remove border
/wb list List all borders (no permission required)
/wb shape <round|square> Set default border shape
/wb bypass <player> Toggle border bypass for a player
/wb bypasslist List players with bypass
/wb knockback <distance> Set knockback distance (1-10)
/wb fill [chunksPerTick] [world] Pre-generate chunks inside border (see warning below)
/wb cancelFill [world] Cancel chunk generation
/wb fillstatus Show fill progress
/wb dynmap <on|off> Toggle Dynmap integration

Chunk Pre-generation Warning

WARNING: BACKUP YOUR WORLD BEFORE USING /wb fill!

The chunk pre-generation feature generates and populates chunks inside the border. This process modifies your world data and cannot be undone.

Before running /wb fill:

  1. Stop the server
  2. Create a full backup of your world folder
  3. Restart the server
  4. Run /wb fill

Use this feature at your own risk. The authors are not responsible for any data loss or world corruption.

Installation

  1. Download the latest release
  2. Place the JAR in your server's mods folder
  3. Restart the server

Dynmap Integration

This mod integrates with better-with-dynmap to display world borders on your Dynmap web map.

Setup

  1. Install better-with-dynmap on your server
  2. Restart the server
  3. Borders will automatically appear on Dynmap

Features

  • Automatic marker creation - Borders are displayed as circle/rectangle markers on the map
  • Per-world support - Each dimension's border is shown on its respective map
  • Real-time updates - Markers update when you change border settings
  • Toggle on/off - Use /wb dynmap <on|off> to enable or disable markers

Configuration

Dynmap integration can be toggled in worldborder/config.json:

{
  "dynmapEnabled": true
}

Or use the command: /wb dynmap off to disable.

Configuration

Configuration is stored in worldborder/config.json and is automatically created on first run.

{
  "shapeRound": false,
  "message": "You have reached the edge of the world.",
  "knockback": 3.0,
  "timerTicks": 4,
  "whooshEffect": true,
  "dynmapEnabled": true,
  "bypassPlayers": [],
  "borders": {
    "world": {
      "centerX": 0.0,
      "centerZ": 0.0,
      "radius": 1000,
      "shapeRound": null
    }
  }
}

Building from Source

./gradlew build

The output JAR will be in build/libs/.

Credits

Inspired by the original WorldBorder Bukkit plugin by Brettflan.

This is a new implementation written from scratch for BTA Babric - no code was copied from the original plugin.

License

MIT License - see LICENSE for details.

👥 Team & Contributors

SajmonOriginal
SajmonOriginalOwner

⚙️ Compatibility

Environment
🖥️ Server-side
Loaders
bta-babric
Minecraft Versions
b1.7.3

🔗 Links

Modrinth Page