
Provides a set of features that helps with farming that works both on singleplayer and multiplayer.
5000+ downloads, Thank you guys so much for the support :)
Auto plant seed upon breaking it
Supports almost all crops
Works in both SinglePlayer & Multiplayer
autoplantcropsDelay: set a delay between each hoeing/planting/bonemealing in ms
plantMultiple : Plant seeds both on and around the broken crop if set to true.
plantOnWalkOver: Automatically plants seed upon walking over farmland while holding seed if set to true.
plantDespiteAge: Plant seed upon broken crop despite it being not ageddenough for harvest if set to true, won't work if cancelBreakUnlessAged is on.
cancelBreakUnlessAged: Prevents the client from breaking and sending break packets to server, won't work if plantDespiteAge is on.
farmLandMuliple : same as plantMultiple but with turning dirts into farmland
autoFarmLand: Auto turns grass/dirt into farmland upon while over it while holding a hoe if set to true.
boneMealMultiple : same as plantMultiple but with bonemeals
boneMealDelay : set a delay before using bonemeal in order to prevent being kicked by server
autoBoneMeal: Bone meal seed upon walking over seed while holding bone meal if set to true.
switchBackToSlot: switches back to previous slot after finished with replacing crops.
autoplantcrops: Disable the entire mod if set to False.
autoReplant: Whether to replant the crop or not, useful if you want to use any other functionalites of the mods except for replanting.
Demo1 (singleplayer)
Demo2(multiplayer)
Demo3(multiplayer)
Config file's named is autofarmcropsconf and it's located in %APPDATA%/.minecraft/config
Hold down Z to quickly disable the mod without having to run the command, the key can be changed!
/AutoPlantCropsCommandList: will show a list of options and their status.
/ to change the option's status; ex: /switchBackToSlot will turn it to false if it's true and vice versa.
/autoplantcropsDelay ; set the delay between actions, if 0 the delay will your ping to the server.
Contributions/suggestions/issues,conflicts reports, are all welcomed and are highly appreciated :)