Aliens & UFOs
ModMIT

Aliens & UFOs

A mod that adds Aliens, their spaceships and much more!

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3 months ago
Updated
📦
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📖About Aliens & UFOs

Title of the mod, in a Minecraft update title style

The Aliens are here! 👽

And they came in peace.... unless you mess with them, of course.

This new species can be found in a new structure, their spaceship: The UFO. This structure spawns at the highest Y coordinates in your world! They also appear in certain End biomes (for now).

Features of the Mod

🛸 Structures:

The UFO

This otherworldly spaceship spawns between the Y coordinates of 200 and 250.


It's also only a little rarer than villages, so don't worry about missing out!
The UFO, seen floating in the sky.
The UFO, seen from afar.

👽 Mobs:

The Aliens

This new species of mobs is a lot smarter than you think! They are as cute as they look; however, you must not harm them, or you'll face the consequences.
The Aliens aboard the UFO.
The Aliens, ready to retaliate.
The Aliens, seen in The End. (Enderman variants not included)

🔫 Items:

Ray Gun

A gun that fires lasers, designed to neutralize threats quickly and made from alien technology.
Deals three hearts of damage and doesn't require any ammo.
Steve holding the Ray Gun.

Blaster

A powerful handcrafted weapon that fires blue lasers non-stop and deals the same damage as the Ray Gun.
Steve holding the Blaster.

Other Features:

  • A new painting.
  • 4 new blocks.
  • Compatible with worldgen and other structure mods! 🗺️Translations!
    • Portuguese (Brazil, Portugal)
    • Spanish (Mexico, Spain)
    • Russian
    • German

Upcoming features

  • 🔭 1.21.X ports.
  • 🦊 NeoForge port.
  • 🔫 New craftable gun item.
  • 🛸 New Villager profession: The "Ufolloger".
  • 🏛️ More structures.
  • 🗺️ More translations (Spanish and Russian).
  • 👽 Alien-themed End biome.
  • And much more!
🆕 Update Roadmap

1.0 - Aliens and UFOs

Initial Mod update, introducing its main elements.

1.1 - Otherworldly Weapons

Focused on adding the new weapon (and preparing space for others), but also on fixing bugs.

1.2 - Ufology

This update will add more to the mod's worldbuilding, centered mainly on the new villager profession and new structures.

1.3 - Homeworld

Certainly the most challenging update. It will feature major changes centered on The End, such as a new biome and larger structures. As well as an overhaul of already established concepts.

⚠️ Known Bugs
  • The painting can't be accessed by inventory
  • Firing with a gun triggers the default right-click animation

Stay tuned! And keep an eye on the sky, they are watching us. 👽

( Special thanks to Kaupenjoe for his wonderful tutorial series; without it, this mod wouldn't exist. )

( Feel free to use this mod in your modpack. )