Logo
MINECRAFTBIBLE
Items
Items

All game items

Blocks
Blocks

Building blocks

Mobs
Mobs

Creatures & monsters

Biomes
Biomes

World biomes

Structures
Structures

Generated structures

Recipes
Recipes

Crafting guides

Advancements
Advancements

Achievements

Loot Tables
Loot Tables

Drop rates

Tags
Tags

Item groupings

All Versions
View all data →
Capes
Cape ArchiveNEW

Browse rare Minecon capes, OptiFine capes, and custom capes from players worldwide

Browse

Player Database
Player DatabasePopular

Search any player

Skin Browser
Skin Browser

Browse & download skins

Cape Gallery
Cape GalleryNEW

Minecon & OptiFine capes

Seed Vault
Seed Vault

Curated seeds

Learn

Guides
GuidesNew

Tutorials & tips

Blog
Blog

News & updates

Community

Community Hub
Community HubHub

Posts, discussions & more

All Versions
View community →
Seed Analyzer
Seed Analyzer

World seed analysis

Loot Explorer
Loot Explorer

Drop rates

Crafting Calculator
Crafting Calculator

Material planning

Enchant Calculator
Enchant Calculator

Probability math

Redstone Lab
Redstone Lab

Signal timing

Trading Profit
Trading Profit

Villager ROI

All Versions
View all tools →
Mods
Mods

Browse all mods

Plugins
Plugins

Server plugins

Resource Packs
Resource Packs

Textures & sounds

Shaders
Shaders

Visual enhancements

Datapacks
Datapacks

World logic

Scanner
Mod Intelligence

Scan & analyze any mod

All Versions
View all mods →
Loading...
IntroductionIntroductionVersion HistoryVersion HistoryGuidesGuidesBlog & NewsBlog & News
ItemsItemsBlocksBlocksMobsMobsRecipesRecipesBiomesBiomesStructuresStructuresAdvancementsAdvancementsLoot TablesLoot TablesTagsTags
ModsModsPluginsPluginsResource PacksResource PacksShadersShadersDatapacksDatapacks

MinecraftBible

The Ultimate Wiki

Logo
MINECRAFTBIBLE

The ultimate Minecraft reference. Every item, block, mob, and recipe documented with precision.

Community

  • Player Database
  • Skin Browser
  • Cape Gallery
  • Community Hub
  • Seed Vault

Database

  • Items
  • Blocks
  • Mobs
  • Recipes
  • Biomes
  • Structures

Tools

  • Seed Analyzer
  • Mod Intelligence
  • Crafting Calculator
  • Enchant Calculator

Mods & Packs

  • Mods
  • Plugins
  • Resource Packs
  • Shaders
  • Datapacks

© 2026 MinecraftBible. Not affiliated with Mojang or Microsoft.

PrivacyTermsContact
Afterimages
ModMIT

Afterimages

A lightweight, data-driven mod that adds visual afterimage trails to entities!

594
Downloads
14
Followers
2 months ago
Updated
📦
26
Versions
decorationfabricforgeneoforge
Download Latestv1.1.6View on Modrinth

📖About Afterimages

Afterimages logo

A lightweight, data-driven mod that adds visual afterimage trails to entities! You can configure which entities have afterimages, how they look, and when they appear—entirely through Resource Packs.

Features

  • Data-Driven: Every aspect of the afterimage (duration, color, triggers) is controlled via JSON files.
  • Mod Compatible: Built-in support for Combat Roll and other mods in the future, upon request.

Global Configuration

This mod uses Cloth Config for global settings. You can access the config menu via Mod Menu (on Fabric) or the configured keybind.

Option Default Description
Step Size 0.25 Controls the density of the afterimage trail. Lower values (e.g. 0.1) create smoother, connected trails but may impact performance. Higher values create distinct "snapshots".

Entity Configuration

To add an afterimage to an entity, create a JSON file in your resource pack at:
assets/<namespace>/afterimages/entities/<entity_name>.json

Example: Standard Arrow Trail

assets/example/afterimages/entities/arrow.json

{
  "entity": "minecraft:arrow",
  "speed_threshold": 0.5,
  "duration": 5,
  "color": "0xFFFFFF",
  "start_alpha": 0.6
}

Example: Combat Roll Exclusive

assets/example/afterimages/entities/player.json

{
  "entity": "minecraft:player",
  "combat_roll_only": true,
  "duration": 15,
  "start_alpha": 0.8
}

Configuration Fields

Field Type Default Description
entity String Filename The entity ID (e.g. minecraft:ender_pearl). If omitted, the mod tries to guess based on the JSON filename.
speed_threshold Double 0.5 The minimum speed (blocks/tick) required to trigger the effect. Ignored if combat_roll_only is true.
duration Integer 10 How long the afterimage trail lasts in ticks.
color Hex String "0xFFFFFF" A hex color code to tint the afterimage.
start_alpha Float 0.5 The opacity of the afterimage when it first appears (0.0 to 1.0).
overlay_only Boolean false If true, the afterimage will render only the overlay layer (e.g., skin outer layer, armor glint). Useful for ghost-like effects.
combat_roll_only Boolean false If true, afterimages will only appear when the entity is performing a Combat Roll (requires the Combat Roll mod).

Mod Integration

Combat Roll

Afterimages has native support for the Combat Roll mod.

  • Usage: Set "combat_roll_only": true in your player configuration file to make trails appear exclusively during a roll dodge.

License

This project is licensed under the MIT License.

Contributing

Contributions are welcome! If you find a bug or have a feature request, please open an issue or submit a pull request.

👥 Team & Contributors

evanbones
evanbonesOwner
InfernalStudios
InfernalStudios
Artist

⚙️ Compatibility

Environment
💻 Client-side
Loaders
fabricforgeneoforge
Minecraft Versions
1.21.8

🔗 Links

Modrinth Page