Eido-Flora ( trees and plants )
ModMIT

Eido-Flora ( trees and plants )

This mod add new variety of plants to the game

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2 months ago
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📖About Eido-Flora ( trees and plants )

Eido-Flora

Short description

Eido-Flora add plants and replaces vanilla vegetation with a collection of over 100 handcrafted custom plants and flora to enrich Minecraft's biomes. Designed to be compatible with terrain-generation mods and easy to extend.

Features

  • New plants!
  • Replaces vanilla plants with custom models and textures
  • Data-driven worldgen features (NBT-based structures for trees and grouped plants)
  • Many plant blocks, items and behaviors (watering pot, growth tweaks)
  • Compatible with Neoforge and common worldgen mods

Compatibility & Requirements

  • Neoforge / Minecraft mod loader compatible with the project's metadata
  • Works with most terrain-generation mods but may need configuration for edge cases

Quick start for developers

  • Build with Gradle (using the included wrapper):
    .\gradlew.bat build
  • Run the client in the dev environment (if configured):
    .\gradlew.bat runClient

Where to edit

  • Code: src/main/java/fr/Eidolyth/ (mod entry points, blocks, items, worldgen, plants)
  • Resources: src/main/resources/assets/eidoplants/ (blockstates, models, textures, lang)
  • Datapack & worldgen: src/main/resources/data/eidoplants/ (worldgen, structures, recipes, tags)

Contributing

  • Go on the github project https://github.com/Samuel-Chapuis/Eido-Flora
  • Create a dedicated branch for each feature or bugfix.
  • Follow the project's doc/gitSyntax.md for commit messages and PR practices.
  • Submit a pull request for review.

Authors & Credits

  • Samuel Chapuis (Thorid4n) — Project Lead
  • Avixy — Developer
  • Fabrice Lozac'h (Fab0uu) — Network Developer

Links

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