Minecraft Modpack

Zombie Invade 100 Days by FlameFire

僵尸入侵 100 天(高版本惊变重制)—— Same as Forge Labs 100 Days Zombie Apocalypse in new Minecraft

Downloads: 12328824 · Followers: 583 · updated 8 months ago · Latest: M8j2mfGj

Download Zombie Invade 100 Days on Modrinth

About Zombie Invade 100 Days

Zombie Invade 100 Days is a Minecraft modpack published on Modrinth by FlameFire. 僵尸入侵 100 天(高版本惊变重制)—— Same as Forge Labs 100 Days Zombie Apocalypse in new Minecraft

On the technical side, Zombie Invade 100 Days ships for Forge. Installs on both client and server (or has optional server integration).

Zombie Invade 100 Days maintains compatibility with 2 Minecraft releases, from Minecraft 1.19.2 up to Minecraft 1.20.1. Always download the file that matches your Minecraft version, and re-check the version dropdown after any Mojang release to avoid crash-on-launch bugs.

Content-wise, Zombie Invade 100 Days is categorized as Challenging, and Combat. That means it fits neatly into a wider Minecraft modpack category so you can pair it with other modpacks from the same tag on this site.

Popularity: Zombie Invade 100 Days has been downloaded 12.3M times on Modrinth and was updated 8 months ago. Large download counts combined with recent updates are a strong signal that FlameFire is actively maintaining Zombie Invade 100 Days.

Full description (from FlameFire)

简体中文 (Simplified Chinese)

以著名的僵尸启示录为原型,加上一些具有新功能的新模组在 Minecraft 新版本中制作的丧尸围城整合包!旨在尽可能多地还原僵尸启示录。

开始(v2.3)

  • 创建世界的三种选择:平坦主世界(在数据包选择界面选择)、超平坦(见下方 v2.0~v2.2 版本)、正常世界
  • 进入世界后由荒野手册提供后续帮助

<details> <summary>历史版本</summary>

#### v2.0~2.2

  • 建议使用**超平坦**模式,以村庄为根据地,建设防御工事(当然也可以游玩正常世界)
  • 主世界默认生成失落城市(无需手动启用)
  • 正常超平坦世界无法生成失落城市,建议解决方法如下:创建世界时自定义超平坦 -> 预设 -> 主世界 -> 将 `minecraft:bedrock,130*minecraft:dirt,minecraft:grass_block;minecraft:plains` 替换至上方输入栏 -> 使用预设 -> 完成
  • 关闭主世界生成失落城市请前往 LostCities 模组设置 -> LostCities/common -> Profiles -> 删除 `minecraft:overworld` 这一项(点击右边按钮,提示文本错误仅为配置模组问题)

#### v1.x

  • 建议使用**超平坦**模式,以村庄为根据地,建设防御工事(当然也可以游玩正常世界)
  • 如果你想要更有趣和更具挑战性的游戏,可以在创建世界时点击`数据包`按钮并添加 [Zombie Invade Nether End](https://modrinth.com/datapack/zombie-invade-nether-end)(僵尸入侵下界和末地) 和 [Horde Nights](https://modrinth.com/datapack/blood-moon)(怪物之夜,即血月) 至右侧来加载它们

</details>

注明

  • 中文社区请转到 [MC百科](https://www.mcmod.cn/modpack/835.html)
  • 各版本更新内容请在 Changelog 标签查看
  • 核心模组
  • 在 v2.1 及以下为 [僵尸游戏(Zombie Game)](https://www.mcmod.cn/class/11546.html) (感谢作者 阿骏/Aljun2007 使我产生了制作整合包的想法)
  • 在 v2.2 及以上为 [终焉之日(End of Days)](https://www.mcmod.cn/class/16472.html)

<details> <summary>服务端</summary>

服务端在 v1.2 及以上版本提供,位于单版本页面(在 Versions 标签中点击某一版本名称可以进入),拉至页面底部找到带 server 标注的文件即可

  • 当前版本(v2.3)服务端在下载后请直接导入启动器安装,安装的位置即为服务端文件夹(与旧版本目录结构相同,可脱离启动器随意移动至任何位置方便开服),安装完成后依然按照以下方式操作
  • Windows 用户运行 `startserver.bat` 安装,以后每次需要启动服务器时再次运行即可
  • 其他系统请直接运行 Forge 安装器 `forge-xxx-installer.jar`(需要已经正确安装的 Java),完成后运行带 `start` 字样的脚本启动服务器

</details>

<details> <summary>已还原的内容</summary>

  • 丧尸材质 [Tissou's Zombie Pack](https://www.curseforge.com/minecraft/texture-packs/tissous-zombie-pack-optifine-1-7x-1-20)
  • 玩家倒地救援 [Hardcore Revival](https://www.mcmod.cn/class/4187.html)
  • 玩家受伤等屏幕效果 [EnhancedVisuals](https://www.mcmod.cn/class/2054.html)
  • 生物死亡肢解流血效果 [Physics mod](https://www.mcmod.cn/class/3460.html)
  • 双开门 [Quark](https://www.mcmod.cn/class/527.html)
  • 生物血条 [Neat](https://www.mcmod.cn/class/619.html) 和伤害跳字 [TslatEntityStatus](https://www.mcmod.cn/class/9442.html)
  • 刷怪笼自动销毁 [Ageing Spawners](https://www.mcmod.cn/class/5539.html)
  • 动态环境(声音物理 [Sound Physics Remastered](https://www.mcmod.cn/class/8197.html) 和脚步声 [Presence Footstep](https://www.mcmod.cn/class/4819.html))
  • 连锁采集 [Ore Excavation](https://www.mcmod.cn/class/1955.html)
  • 斯巴达的武器 [Spartan Weaponry](https://www.mcmod.cn/class/2297.html) 和盾 [Spartan Shields](https://www.mcmod.cn/class/2790.html)
  • 动态的树 [Dynamic Trees](https://www.mcmod.cn/class/1071.html)
  • _(以及更多…)_

</details>

English

Remake from famous modpack Zombie Apocalypse, in new Minecraft version with new features and mods! The pack aims to restore Zombie Apocalypse as much as possible.

Start (v2.3)

  • Three world creation options: Flat Overworld (select in Data Packs interface), Superflat (see v2.0~v2.2 below), and normal world
  • After entering the world, Wild Book will provide more help

<details> <summary>Previous version</summary>

#### v2.0~2.2

  • It's recommended to play in **Superflat** world type, building fortifications based on villages (of course you can still play normal world)
  • The overworld now generates lost cities by default (no manually enable)
  • Normally, superflat worlds cannot generate lost cities, the suggested solution is as follows: Customise Superflat -> Presets -> Main world -> Replace `minecraft:bedrock,130*minecraft:dirt,minecraft:grass_block;minecraft:plains` in the input field above -> Use Preset -> Done
  • To disable the overworld generation of lost cities, please go to LostCities mod settings -> LostCities/common -> Profiles -> Delete `minecraft:overworld` (click the button on the right, the text error is just config mod's problem)

#### v1.x

  • It's recommended to play in **Superflat** world type, building fortifications based on villages (of course you can still play normal world)
  • If you want more interesting and challenging, you can click `Data Packs` button and add [Zombie Invade Nether End](https://modrinth.com/datapack/zombie-invade-nether-end) and [Horde Nights](https://modrinth.com/datapack/blood-moon) to the right side to load them when creating a new world

</details>

Notes

  • The only community is Chinese, link to [MC百科](https://www.mcmod.cn/modpack/835.html)
  • Please check the Changelog tab for update contents of each version
  • Core mods
  • v2.1 and below: [Zombie Game](https://www.curseforge.com/minecraft/mc-mods/zombiegame) (Thanks to the author Aljun2007 for giving me the idea to make this modpack)
  • v2.2 and above: [End of Days](https://www.curseforge.com/minecraft/mc-mods/endofday)

<details> <summary>Server</summary>

Server pack is available from v1.2 and above, located on the single version page (click on a version name in the Versions tab to enter), scroll to the bottom of the page to find the file marked with server

  • For the current version (v2.3), please import the server pack directly into a launcher after downloading, the installation location is the server folder (same directory structure as the old version, can be moved to any location for easy server setup), after installation, still do the following steps
  • Windows users run `startserver.bat` to install, then run again each time you need to start the server
  • For other systems, run the Forge installer `forge-xxx-installer.jar` directly (needs a Java that has been installed correctly), then run the script with `start` to start the server

</details>

<details> <summary>Restored Contents</summary>

  • Zombie textures [Tissou's Zombie Pack](https://www.curseforge.com/minecraft/texture-packs/tissous-zombie-pack-optifine-1-7x-1-20)
  • Player downed rescue [Hardcore Revival](https://modrinth.com/mod/hardcore-revival)
  • Player injury screen effects [EnhancedVisuals](https://modrinth.com/mod/enhancedvisuals)
  • Creature death dismemberment and blood effects [Physics Mod](https://modrinth.com/mod/physicsmod)
  • Double door opening [Quark](https://modrinth.com/mod/quark)
  • Creature health bar [Neat](https://modrinth.com/mod/neat) and damage numbers [TslatEntityStatus](https://www.mcmod.cn/class/9442.html)
  • Spawner auto-destruction [Ageing Spawners](https://www.curseforge.com/minecraft/mc-mods/ageing-spawners)
  • Dynamic environment (sound physics [Sound Physics Remastered](https://modrinth.com/mod/sound-physics-remastered) and footstep sounds [Presence Footsteps](https://www.curseforge.com/minecraft/mc-mods/presence-footsteps-forge))
  • Chain mining [Ore Excavation](https://modrinth.com/mod/ore-excavation)
  • Spartan weapons [Spartan Weaponry](https://modrinth.com/mod/spartan-weaponry) and shields [Spartan Shields](https://modrinth.com/mod/spartan-shields)
  • Dynamic trees [Dynamic Trees](https://modrinth.com/mod/dynamictrees)
  • _(And more...)_

</details>

Compatibility & requirements

Environment: Client + server — Installs on both client and server (or has optional server integration).

Loaders / platforms: Forge

Supported Minecraft versions (2): 1.20.1, 1.19.2

Categories: Challenging, Combat

How to install Zombie Invade 100 Days

  1. Match your Minecraft version. Confirm the file you download from Modrinth is tagged for Minecraft 1.20.1.
  2. Import into your Minecraft launcher. Use Prism, ATLauncher, the Modrinth App, or CurseForge to auto-provision every mod.
  3. Launch and verify. Start Minecraft (or your server) and check Zombie Invade 100 Days appears in the mods / plugins / resource packs list.

Frequently asked questions about Zombie Invade 100 Days

Which Minecraft versions does Zombie Invade 100 Days support?

Zombie Invade 100 Days lists support for 2 Minecraft versions. The most recent supported release is Minecraft 1.20.1, with older support running back to Minecraft 1.19.2. Always match the version of the file you download to the Minecraft version your world or server is running.

What mod loader or server platform do I need to run Zombie Invade 100 Days?

Zombie Invade 100 Days publishes files for Forge. Install the matching loader (for example, Fabric Loader for Fabric builds or PaperMC for Paper plugins) before dropping Zombie Invade 100 Days into your mods, plugins, or resource-pack folder.

Does Zombie Invade 100 Days need to be installed on my Minecraft server?

Zombie Invade 100 Days supports installation on both the client and the server. For full functionality (like synced world features or client-side rendering), install it on both sides.

Who created Zombie Invade 100 Days?

Zombie Invade 100 Days is published on Modrinth by FlameFire. The project was first published 840 days ago. All files are hosted and moderated by the Modrinth team, and FlameFire's Modrinth profile links to every other project they maintain.

Is Zombie Invade 100 Days still being updated?

Yes — Zombie Invade 100 Days was updated 8 months ago on Modrinth. Regular updates from FlameFire generally indicate active maintenance and quicker patches for Minecraft version bumps.

Is Zombie Invade 100 Days safe to download from Modrinth?

Yes. Modrinth moderates every file that FlameFire uploads for Zombie Invade 100 Days. Files are virus-scanned and reviewed against Modrinth's content policy before publication. Downloading Zombie Invade 100 Days directly from its Modrinth page is the recommended way to avoid malware-laced mirrors. Never install modpack files from unknown third-party sites.

How popular is Zombie Invade 100 Days?

Zombie Invade 100 Days has been downloaded 12,328,824 times (12.3M) on Modrinth and has 583 followers tracking new releases. High download counts and active follower bases are strong signals of a trustworthy, well-maintained Minecraft modpack.

What license does Zombie Invade 100 Days use?

Zombie Invade 100 Days is distributed under the LICENSEREF-ALL-RIGHTS-RESERVED. Read the license on the Modrinth project page before redistributing, forking, or bundling Zombie Invade 100 Days into a modpack.

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Official links

Source, safety, and licensing

Zombie Invade 100 Days is indexed by MinecraftBible directly from the official Modrinth REST API. All files are hosted on Modrinth, which virus-scans and moderates every upload from FlameFire before publication. Downloading through Modrinth is the recommended safe path — never install modpack files from unknown mirrors.

License: LICENSEREF-ALL-RIGHTS-RESERVED (LicenseRef-All-Rights-Reserved).

Freshness signal: Zombie Invade 100 Days was updated 8 months ago, which is a positive sign of active maintenance.

Author profile: Visit FlameFire's Modrinth profile to see every other project they maintain.

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