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Minecraft 1.14 Villagers & Raids Guide | MinecraftBible
Version 1.14 revamps villager trading and introduces raids. Villager professions are defined by workstation blocks; raids are triggered by Bad Omen from patrol captains.
Overview
Version 1.14 revamps villager trading and introduces raids. Villager professions are defined by workstation blocks; raids are triggered by Bad Omen from patrol captains.
Step-by-step walkthrough
- Villager professions: identify by job block (librarian = lectern, farmer = composter, etc.)
- Breeding: toss bread or crops to villagers to trigger breeding (one bed per infant)
- Trading: click on villager to open trade screen; emeralds are universal currency
- Librarian trades: offer enchanted books (Mending, Silk Touch, etc.) for emeralds
- Restocking: profession block near villager refreshes trades after 20 minutes
- Reputation: cure zombie villagers (splash weakness + golden apple) to unlock discounts
- Patrol captains: spawn in Illager patrols (kill for Bad Omen effect)
- Raid triggers: enter village boundary with Bad Omen active; waves spawn progressively
- Raid mechanics: 3-7 waves depending on village difficulty (difficulty defined by bed count)
- Hero of the Village: win raid for discount on all villager trades (15-minute buff)
- Raid farming: capture village, trigger raids repeatedly for loot and discounts
Pro tips
- Librarian trades are cornerstone of survival progression; prioritize Mending first
- Discounts from Hero of the Village stack; 40% discount + reputation discount = steep savings
- Zombie villager curing: find zombie villager, trap, apply weakness + golden apple (3-minute cure)
- Patrol captains only spawn in Illager patrols (outside villages); hunt them for Bad Omen
- Raid farms require setup but yield evoker drops (enchanted books, totems of undying)
- Village reputation affects prices; attack villagers to lower rep (experimental only)
Difficulty and time commitment
- Difficulty: Hard
- Estimated time per run: 30-50 min
Frequently Asked Questions
What loadout should I prep before starting?
Recommended infrastructure loadout: rails/boats, beds, workstations, name tags, hoppers, and a protected zombie setup for curing loops.
What is the biggest mistake to avoid?
Most failures come from unprotected villager pathing and poorly isolated raid triggers.
How difficult is the Minecraft 1.14 Villagers & Raids guide and how long does it take?
Hard difficulty, roughly 30-50 min per full pass.
Is this guide updated for Minecraft 1.21.4?
Yes. The route and item references are kept aligned with Minecraft 1.21.4.