enchantment
Flame in Minecraft | MinecraftBible
Flame is a level 1-1 bow enchantment in Minecraft 1.21.4. Bow only. Sets arrows on fire, applying 5 seconds of fire damage (1 damage per tick) to hit targets. Auto-cooks meat drops. This enchantment page includes real crafting data, contextual links, and related Minecraft references, with version-aware coverage mapped across the last 11 major updates (1.21, 1.20, 1.19, 1.18, 1.17, 1.16, 1.15, 1.14, 1.13, 1.12, 1.11).
What does Flame do?
Flame is a Minecraft enchantment in the Bow category with a Rare rarity. It scales up to level 1. It is available from the enchanting table with sufficient bookshelves. Villager librarians can trade enchanted books of this enchantment.
Effect: Bow only. Sets arrows on fire, applying 5 seconds of fire damage (1 damage per tick) to hit targets. Auto-cooks meat drops.
Priority: A-tier utility. Auto-lights TNT, campfires, and creeper explosions.
How to get Flame
- Enchanting table
- Librarian villager trades
- Dungeon chests
Librarian trade: Cure or trap a villager, place a lectern to convert them to a librarian, then break and re-place the lectern to reroll trades until a Flame book appears. Expected price: 15–62 emeralds at profession level 3+.
XP cost by level for Flame
| Level | Min cost | Max cost |
|---|---|---|
| 1 | 20 | 50 |
Primary items for Flame
Items whose native enchantment category matches "Bow":
Synergy enchantments with Flame
These enchantments stack productively on the same item:
Enchantment properties
- Category: Bow
- Rarity: Rare
- Max level: 1
- Weight: 2
- Min cost formula: 0 × level + 20
- Max cost formula: 0 × level + 50
- Anvil item cost / level: 4×
- Anvil book cost / level: 2×
- Treasure only: No
- Tradeable: Yes
- Discoverable via enchanting table: Yes
- Curse: No
Practical Guide
Flame is an enchantment in Minecraft 1.21.4 with a maximum level of 1, usable on 1+ real item types. Bow only. Sets arrows on fire, applying 5 seconds of fire damage (1 damage per tick) to hit targets. Auto-cooks meat drops.
Practical Steps
- Effect: Bow only. Sets arrows on fire, applying 5 seconds of fire damage (1 damage per tick) to hit targets. Auto-cooks meat drops.
- Obtainable from: Enchanting table; Librarian villager trades; Dungeon chests.
- Level 1 enchanting-table cost lands between 20 and 50 XP — budget your levels before committing.
- Apply to compatible gear such as Bow. See the Primary Items section for the full list.
- Librarian route: cure or trap a villager, place a lectern, and reroll trades by breaking + replacing the lectern until you see the book. Expect 15-62 emeralds at profession level 3+.
Pro Tips
- Priority: A-tier utility. Auto-lights TNT, campfires, and creeper explosions.
- Use a grindstone to safely strip this enchantment and reclaim a small XP refund.
- Before an anvil merge, confirm the two enchantments aren't in each other's exclusive list — conflicts turn the merge red and waste XP.
Frequently Asked Questions
What does Flame do in Minecraft?
Bow only. Sets arrows on fire, applying 5 seconds of fire damage (1 damage per tick) to hit targets. Auto-cooks meat drops. Max level is 1.
What is the max level of Flame?
Flame caps at level 1. At max level the enchanting-table cost formula lands between 20 and 50 XP.
How do I get Flame?
Flame can be obtained from: Enchanting table; Librarian villager trades; Dungeon chests. A librarian villager at profession level 3+ can sell an enchanted book of it for 15-62 emeralds.
Can I trade for Flame with a villager?
Yes — cure a zombie villager or trap a fresh villager, place a lectern to convert them to a librarian, then break and replace the lectern until they roll a Flame book. Expected price is 15-62 emeralds and requires villager level 3+.
Does Flame conflict with other enchantments?
Flame has no incompatible enchantments and can be freely combined with others.
What is the anvil cost for Flame?
Applying Flame to a target from an enchanted book costs 2× per level in anvil work units, or 4× per level when combining from another enchanted item. Every anvil use also doubles the prior-work penalty on the target.